public Form1() { InitializeComponent(); _game = new Game(); _game.RegisterBegunListener(this); _game.RegisterEndedListener(this); MainMenu(); }
public InputManager(Game game) : base(game) { KeyBuffer = new TV_KEYDATA[0x100]; }
public GameComponent(Game game) { Game = game; }
public GameScene(Game game, Desktop desktop) : base(game) { this.desktop = desktop; }
public SunLigth(Game game) : base(game) { }
public Camera(Game game) : base(game) { }
public GameContainerTest() { game = Mock.Of<Game>(); underTest = new GameContainer(game); }
public DrawableGameComponent(Game game) : base(game) { }
public Rancor(Game game) : base(game) { }