/* Deactivate cut scene function */ public void DeActivate() { CutSceneManager.DeActivate(key); }
/* Activate cut scene function */ public void Activate() { CutSceneManager.Activate(key); }
/* Deactivate cut scene function */ public void DeActivate() { CutSceneManager.DeActivate(key); }
/* Activate cut scene function */ public void Activate() { CutSceneManager.Activate(key); }