Esempio n. 1
0
        public GuildCreateStatus CreateGuild(string guildName, out DbGuild guild)
        {
            guild = null;

            if (String.IsNullOrWhiteSpace(guildName))
            {
                return(GuildCreateStatus.InvalidName);
            }

            guildName = guildName.Trim();

            int newGuildId = (int)Strings.Increment(0, "newGuildId").Exec();

            if (!Hashes.SetIfNotExists(0, "guilds", guildName.ToUpperInvariant(), Convert.ToString(newGuildId)).Exec())
            {
                return(GuildCreateStatus.UsedName);
            }

            guild = new DbGuild(this, newGuildId)
            {
                Name      = guildName,
                Level     = 0,
                Fame      = 0,
                TotalFame = 0
            };

            guild.Flush();

            return(GuildCreateStatus.OK);
        }
Esempio n. 2
0
        public bool SetGuildBoard(DbGuild guild, string text)
        {
            if (guild.IsNull)
            {
                return(false);
            }

            guild.Board = text;
            guild.Flush();
            return(true);
        }
Esempio n. 3
0
        public bool ChangeGuildLevel(DbGuild guild, int level)
        {
            if (level != 1 &&
                level != 2 &&
                level != 3)
            {
                return(false);
            }

            guild.Level = level;
            guild.Flush();
            return(true);
        }
Esempio n. 4
0
        public AddGuildMemberStatus AddGuildMember(DbGuild guild, DbAccount acc, bool founder = false)
        {
            if (acc == null)
            {
                return(AddGuildMemberStatus.Error);
            }

            if (acc.NameChosen == false)
            {
                return(AddGuildMemberStatus.NameNotChosen);
            }

            if (Convert.ToInt32(acc.GuildId) == guild.Id)
            {
                return(AddGuildMemberStatus.AlreadyInGuild);
            }

            if (Convert.ToInt32(acc.GuildId) > 0)
            {
                return(AddGuildMemberStatus.InAnotherGuild);
            }

            int guildSize = 100;

            if (guild.Members.Length >= guildSize)
            {
                return(AddGuildMemberStatus.GuildFull);
            }

            var members = guild.Members.ToList();

            if (members.Contains(Convert.ToInt32(acc.AccountId)))
            {
                return(AddGuildMemberStatus.IsAMember);
            }
            members.Add(Convert.ToInt32(acc.AccountId));
            guild.Members = members.ToArray();
            guild.Flush();

            acc.GuildId   = Convert.ToString(guild.Id);
            acc.GuildRank = (founder) ? 40 : 0;
            acc.Flush();

            return(AddGuildMemberStatus.OK);
        }