Esempio n. 1
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 private void StartNewMap(int songOffset, float bpm, string fullPathToAudio,
                          string songArtist, string mapArtist, string songName, BeatSaveDifficulty difficulty,
                          string songFileName)
 {
     Debug.LogWarning("Selectednewsong - " + songFileName);
     SetCurrentState(EditorState.StartNewMapLoad);
     BeatMap.currentDifficulty = difficulty;
     beatMapData = BeatMapData.GenerateBMDInfo(mapArtist, songArtist, songName
                                               , songOffset, bpm, difficulty, songFileName);
     song           = Utilities.StartAudioInitialize(fullPathToAudio);
     audioIsLoading = true;
 }