public static CCParticleGalaxy node() { CCParticleGalaxy pRet = new CCParticleGalaxy(); if (pRet.init()) { return(pRet); } return(null); }
public static new CCParticleGalaxy node() { CCParticleGalaxy cCParticleGalaxy = new CCParticleGalaxy(); if (cCParticleGalaxy.init()) { return(cCParticleGalaxy); } return(null); }
public static CCParticleGalaxy node() { CCParticleGalaxy pRet = new CCParticleGalaxy(); if (pRet.init()) { return pRet; } return null; }
public override void OnEnter() { base.OnEnter(); m_emitter = new CCParticleGalaxy(); m_background.AddChild(m_emitter, 10); m_emitter.Texture = CCTextureCache.SharedTextureCache.AddImage(TestResource.s_fire); setEmitterPosition(); }