public override Scene.SceneObj OnCopy() { Pic e = new Pic(); //this e.drawblock = this.drawblock; e.color = this.color; //uielement e.Text = this.Text; e.Orient = this.Orient; e.Size = this.Size; e.posHAlign = this.posHAlign; e.posVAlign = this.posVAlign; e.ClipRender = this.ClipRender; //scene e._pos = this._pos; e._scale = this._scale; e.needUpdate = true; return e; }