Esempio n. 1
0
        private ChMelement NewElement(double mval, ChMelement mnext, ChMelement mprev, int mrow, int mcol)
        {
            if (mbuffer_added >= mbuffer_size)
            {
                MoreBuffer(2.0);
            }

            /*ChMelement[] newel = mnextel;
             * mnextel.Initialize(mval, mnext, mprev, mrow, mcol);
             * mbuffer_added++;
             * mnextel++;*/

            ChMelement newel = mnextel[mbuffer_added];

            mnextel[mbuffer_added].Initialize(mval, mnext, mprev, mrow, mcol);
            mbuffer_added++;

            //ChMelement newel = new ChMelement();

            /*ChMelement newel = mnextel;
             * for (int i = 1; i < mnextel.Length; i++) {
             *
             *      mnextel[i].Initialize(mval, mnext, mprev, mrow, mcol);
             *      mbuffer_added++;
             *      newel = mnextel[i + 1];
             *      //mnextel[i] = newel;
             * }*/

            return(newel);
        }
Esempio n. 2
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        public void Build(double fill_in)
        {
            mtot_size     = 0;
            mbuffer_added = 0;
            mnextel       = null;

            // alloc buffer of elements
            mbuffer_size = (int)(m_num_rows * m_num_cols * fill_in);
            if (m_num_rows > 5000)
            {
                mbuffer_size = (int)ChSparseMatrix.SPM_DEF_MAXELEMENTS;
            }
            if (m_num_cols > 5000)
            {
                mbuffer_size = (int)ChSparseMatrix.SPM_DEF_MAXELEMENTS;
            }
            if (mbuffer_size > (int)ChSparseMatrix.SPM_DEF_MAXELEMENTS)
            {
                mbuffer_size = (int)ChSparseMatrix.SPM_DEF_MAXELEMENTS;
            }
            if (mbuffer_size < m_num_rows * 2)
            {
                mbuffer_size = m_num_rows * 2;
            }


            //var mbuffer = (ChMelement*)Marshal.AllocHGlobal(mbuffer_size *sizeof(ChMelement));
            ChMelement[] mbuffer = new ChMelement[mbuffer_size];
            for (int i = 0; i < mbuffer.Length; i++)
            {
                mbuffer[i] = new ChMelement();
            }

            mtot_size += mbuffer_size;
            mnextel    = mbuffer;
            mbufferlist.AddHead(mbuffer);

            // alloc pointers to first column
            //elarray = (ChMelement[])calloc(m_num_rows, sizeof(ChMelement*));
            //IntPtr array = Marshal.AllocHGlobal(m_num_rows);
            //Marshal.FreeHGlobal(array);
            //ChMelement** array = stackalloc ChMelement*[m_num_rows];

            //elarray = (ChMelement**)Marshal.AllocHGlobal(m_num_rows * sizeof(ChMelement));
            elarray = new ChMelement[m_num_rows];
            for (int i = 0; i < elarray.Length; i++)
            {
                elarray[i] = new ChMelement();
            }

            for (int i = 0; i < m_num_rows; i++)
            {
                ChMelement pointer = mnextel[i];
                (elarray[i]) = pointer;                                    // initialize vector of 1st col pointr pointers
                (mnextel[i]).Initialize(0, null, null, i, 0);              // initialize 1st col.elements
                mbuffer_added++;                                           // increment the counter of "used" elements.
                //mnextel++;
                pointer = mnextel[i + 1];
            }
        }
Esempio n. 3
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 public void Initialize(double mval, ChMelement mnext, ChMelement mprev, int mrow, int mcol)
 {
     val  = mval;
     next = mnext;
     prev = mprev;
     col  = mcol;
     row  = mrow;
 }
Esempio n. 4
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 public ChMelement(double mval, ChMelement mnext, ChMelement mprev, int mrow, int mcol)
 {
     this.val  = mval;
     this.next = mnext;
     this.prev = mprev;
     this.row  = mrow;
     this.col  = mcol;
 }
Esempio n. 5
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        // Substitution using existing LU factorization
        public void Solve_LU(ChMatrix b, ref ChMatrix x)
        {
            //Debug.Assert(m_num_rows == b.GetRows());
            //Debug.Assert(m_num_cols == x.GetRows());

            // BACKWARD substitution - L
            double xlast = b.GetElement(m_pindices[0], 0);

            x.SetElement(0, 0, xlast);

            for (int k = 1; k < m_num_rows; k++)
            {
                double sum = 0;

                ChMelement rowel = GetElarrayMel(k);

                for (; (rowel != null && rowel.col < k); rowel = rowel.next)
                {
                    sum += rowel.val * (x.GetElement(rowel.col, 0));
                }

                double val = (b.GetElement(m_pindices[k], 0) - sum);
                x.SetElement(k, 0, val);
            }

            // BACKWARD substitution - U
            xlast = x.GetElement(m_num_rows - 1, 0) / GetElement(m_num_rows - 1, m_num_rows - 1);
            x.SetElement(m_num_rows - 1, 0, xlast);

            for (int k = m_num_rows - 2; k >= 0; k--)
            {
                double sum = 0;

                ChMelement rowel = GetElarrayMel(k);

                for (; rowel != null; rowel = rowel.next)
                {
                    if (rowel.col >= k + 1)
                    {
                        sum += rowel.val * (x.GetElement(rowel.col, 0));
                    }
                }

                double val = (x.GetElement(k, 0) - sum) / GetElement(k, k);
                x.SetElement(k, 0, val);
            }
        }
Esempio n. 6
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        /// Add another buffer in buffer list, bigger of last
        /// (max total buffer size = col x rows) as in newbuffer = lastbuffer * inflate
        /// (use inflate >1, suggested 2)     [mostly used internally]
        public void MoreBuffer(double inflate)
        {
            mbuffer_size = (int)(inflate * (double)mbuffer_size);              // inflate buffer size

            if (m_num_rows < 5000)
            {
                if ((mtot_size + mbuffer_size) > m_num_rows * m_num_cols)
                {
                    mbuffer_size = m_num_rows * m_num_cols - mtot_size;
                }
            }

            ChMelement[] mbuffer = new ChMelement[mbuffer_size];
            for (int i = 0; i < mbuffer.Length; i++)
            {
                mbuffer[i] = new ChMelement();
            }

            mtot_size += mbuffer_size;
            mnextel    = mbuffer;
            mbufferlist.AddTail(mbuffer);              // add another buffer!

            mbuffer_added = 0;
        }
Esempio n. 7
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        /// Optimized GetElement,  returning the fetched Melement*
        public ChMelement GetElement(int row, int col, ref double val, ChMelement guess)
        {
            /*Debug.Assert(row >= 0);
             * Debug.Assert(col >= 0);
             * Debug.Assert(row < m_num_rows);
             * Debug.Assert(col < m_num_cols);
             * Debug.Assert(guess.row == row);*/

            ChMelement enext;
            ChMelement eprev;

            while (guess.col != col)
            {
                // forward search
                if (guess.col < col)
                {
                    enext = guess.next;
                    if (enext != null)
                    {
                        if (enext.col <= col)
                        {
                            guess = enext;                          // .. and repeat
                        }
                        else                                        // if (enext.col >  col)
                        {
                            val = 0;
                            return(guess);
                        }
                    }
                    else
                    {
                        val = 0;
                        return(guess);
                    }
                }

                // backward search
                if (guess.col > col)
                {
                    eprev = guess.prev;
                    if (eprev != null)
                    {
                        if (eprev.col >= col)
                        {
                            guess = eprev;                          // .. and repeat
                        }
                        else                                        // if (eprev.col <  col)
                        {
                            val = 0;
                            return(guess);
                        }
                    }
                    else
                    {
                        val = 0;
                        return(guess);
                    }
                }
            }              // end while loop

            val = guess.val;
            return(guess);
        }
Esempio n. 8
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        /// Optimized SetElement,  returning the fetched Melement*
        public ChMelement SetElement(int row, int col, double val, ChMelement guess)
        {
            /*Debug.Assert(row >= 0);
             * Debug.Assert(col >= 0);
             * Debug.Assert(row < m_num_rows);
             * Debug.Assert(col < m_num_cols);
             * Debug.Assert(guess.row == row);*/

            ChMelement enext;
            ChMelement eprev;
            ChMelement newguess;

            while (guess.col != col)
            {
                // forward search
                if (guess.col < col)
                {
                    enext = guess.next;
                    if (enext != null)
                    {
                        if (enext.col <= col)
                        {
                            guess = enext;           // .. and repeat
                        }
                        else                         // if (enext.col >  col)
                        {
                            newguess   = NewElement(val, enext, guess, row, col);
                            guess.next = newguess;
                            enext.prev = newguess;
                            return(newguess);
                        }
                    }
                    else
                    {
                        newguess   = NewElement(val, null, guess, row, col);                       // this one!  bast!
                        guess.next = newguess;
                        return(newguess);
                    }
                }

                // backward search
                if (guess.col > col)
                {
                    eprev = guess.prev;
                    if (eprev != null)
                    {
                        if (eprev.col >= col)
                        {
                            guess = eprev;           // .. and repeat
                        }
                        else                         // if (eprev.col <  col)
                        {
                            newguess   = NewElement(val, guess, eprev, row, col);
                            eprev.next = newguess;
                            guess.prev = newguess;
                            return(newguess);
                        }
                    }
                    else
                    {
                        newguess   = NewElement(val, guess, null, row, col);
                        guess.prev = newguess;
                        return(newguess);
                    }
                }
            }

            guess.val = val;
            return(guess);
        }