void System.IDisposable.Dispose() { AnimalEatFoodFeature.FeatureTearDown(); }
public FixtureData() { AnimalEatFoodFeature.FeatureSetup(); }
void System.IDisposable.Dispose() { AnimalEatFoodFeature.FeatureTearDown(); }
public FixtureData() { AnimalEatFoodFeature.FeatureSetup(); }