Esempio n. 1
0
        public static void ShowInterface()
        {
            _effectsInteface = new EffectsInteface();

            switch (Effects.GetorSetFx)
            {
            case Effects.Load.EQ1_1:
                _effectsInteface.VstEffectHandle = _vstEffectEQ1band;
                _effectsInteface.Show();
                break;

            case Effects.Load.COMPRESSOR1_1:
                _effectsInteface.VstEffectHandle = _vstEffectCompressor;
                _effectsInteface.Show();
                break;

            case Effects.Load.EQ7_1:
                _effectsInteface.VstEffectHandle = _vstEffectEQ4Band;
                _effectsInteface.Show();
                break;

            case Effects.Load.DeEsser0_1:
                _effectsInteface.VstEffectHandle = _vstEffectDeEsser;
                _effectsInteface.Show();
                break;

            case Effects.Load.CHANNETSTRIP:
                _effectsInteface.VstEffectHandle = _vstBasicStrip;
                _effectsInteface.LoadChannelStrips(PlayerControl.PrefsForm, PlayerControl.PrefsForm.channel2panel, 1, 434);
                break;
            }
        }
Esempio n. 2
0
        public static void ShowInterface()
        {
            _effectsInteface = new EffectsInteface();

            switch (Effects.GetorSetFx)
            {
            case Effects.Load.REVERB:
                _effectsInteface.VstEffectHandle = _vstEffectReverb;
                _effectsInteface.Show();
                break;

            case Effects.Load.CHANNETSTRIP:
                _effectsInteface.VstEffectHandle = _vstBasicStrip;
                _effectsInteface.LoadChannelStrips(PlayerControl.PrefsForm, PlayerControl.PrefsForm.channel4panel, 1, 434);
                break;
            }
        }