public uint GetSerializedSize() { uint num = 0u; uint serializedSize = this.GameHandle.GetSerializedSize(); num += serializedSize + ProtocolParser.SizeOfUInt32(serializedSize); if (this.Player.get_Count() > 0) { using (List <Player> .Enumerator enumerator = this.Player.GetEnumerator()) { while (enumerator.MoveNext()) { Player current = enumerator.get_Current(); num += 1u; uint serializedSize2 = current.GetSerializedSize(); num += serializedSize2 + ProtocolParser.SizeOfUInt32(serializedSize2); } } } if (this.HasAdvancedNotification) { num += 1u; num += 1u; } num += 1u; return(num); }
public static void Serialize(Stream stream, JoinGameRequest instance) { if (instance.GameHandle == null) { throw new ArgumentNullException("GameHandle", "Required by proto specification."); } stream.WriteByte(10); ProtocolParser.WriteUInt32(stream, instance.GameHandle.GetSerializedSize()); GameHandle.Serialize(stream, instance.GameHandle); if (instance.Player.get_Count() > 0) { using (List <Player> .Enumerator enumerator = instance.Player.GetEnumerator()) { while (enumerator.MoveNext()) { Player current = enumerator.get_Current(); stream.WriteByte(18); ProtocolParser.WriteUInt32(stream, current.GetSerializedSize()); bnet.protocol.game_master.Player.Serialize(stream, current); } } } if (instance.HasAdvancedNotification) { stream.WriteByte(24); ProtocolParser.WriteBool(stream, instance.AdvancedNotification); } }
public uint GetSerializedSize() { uint num = 0u; num += 8u; if (this.HasFactoryId) { num += 1u; num += 8u; } if (this.Player.get_Count() > 0) { using (List <Player> .Enumerator enumerator = this.Player.GetEnumerator()) { while (enumerator.MoveNext()) { Player current = enumerator.get_Current(); num += 1u; uint serializedSize = current.GetSerializedSize(); num += serializedSize + ProtocolParser.SizeOfUInt32(serializedSize); } } } num += 1u; return(num); }
public static void Serialize(Stream stream, CancelGameEntryRequest instance) { BinaryWriter binaryWriter = new BinaryWriter(stream); stream.WriteByte(9); binaryWriter.Write(instance.RequestId); if (instance.HasFactoryId) { stream.WriteByte(17); binaryWriter.Write(instance.FactoryId); } if (instance.Player.get_Count() > 0) { using (List <Player> .Enumerator enumerator = instance.Player.GetEnumerator()) { while (enumerator.MoveNext()) { Player current = enumerator.get_Current(); stream.WriteByte(26); ProtocolParser.WriteUInt32(stream, current.GetSerializedSize()); bnet.protocol.game_master.Player.Serialize(stream, current); } } } }
public uint GetSerializedSize() { uint num = 0u; if (this.Player.get_Count() > 0) { using (List <Player> .Enumerator enumerator = this.Player.GetEnumerator()) { while (enumerator.MoveNext()) { Player current = enumerator.get_Current(); num += 1u; uint serializedSize = current.GetSerializedSize(); num += serializedSize + ProtocolParser.SizeOfUInt32(serializedSize); } } } if (this.HasFactoryId) { num += 1u; num += 8u; } if (this.HasProperties) { num += 1u; uint serializedSize2 = this.Properties.GetSerializedSize(); num += serializedSize2 + ProtocolParser.SizeOfUInt32(serializedSize2); } if (this.HasObjectId) { num += 1u; num += ProtocolParser.SizeOfUInt64(this.ObjectId); } if (this.HasRequestId) { num += 1u; num += 8u; } if (this.HasAdvancedNotification) { num += 1u; num += 1u; } return(num); }
public static void Serialize(Stream stream, FindGameRequest instance) { BinaryWriter binaryWriter = new BinaryWriter(stream); if (instance.Player.get_Count() > 0) { using (List <Player> .Enumerator enumerator = instance.Player.GetEnumerator()) { while (enumerator.MoveNext()) { Player current = enumerator.get_Current(); stream.WriteByte(10); ProtocolParser.WriteUInt32(stream, current.GetSerializedSize()); bnet.protocol.game_master.Player.Serialize(stream, current); } } } if (instance.HasFactoryId) { stream.WriteByte(17); binaryWriter.Write(instance.FactoryId); } if (instance.HasProperties) { stream.WriteByte(26); ProtocolParser.WriteUInt32(stream, instance.Properties.GetSerializedSize()); GameProperties.Serialize(stream, instance.Properties); } if (instance.HasObjectId) { stream.WriteByte(32); ProtocolParser.WriteUInt64(stream, instance.ObjectId); } if (instance.HasRequestId) { stream.WriteByte(41); binaryWriter.Write(instance.RequestId); } if (instance.HasAdvancedNotification) { stream.WriteByte(48); ProtocolParser.WriteBool(stream, instance.AdvancedNotification); } }