Esempio n. 1
0
 public static void Serialize(Stream stream, GameAccountBlobList instance)
 {
     if (instance.Blob.Count > 0)
     {
         foreach (GameAccountBlob blob in instance.Blob)
         {
             stream.WriteByte(10);
             ProtocolParser.WriteUInt32(stream, blob.GetSerializedSize());
             GameAccountBlob.Serialize(stream, blob);
         }
     }
 }
Esempio n. 2
0
 public static void Serialize(Stream stream, GameAccountBlobList instance)
 {
     if (instance.Blob.get_Count() > 0)
     {
         using (List <GameAccountBlob> .Enumerator enumerator = instance.Blob.GetEnumerator())
         {
             while (enumerator.MoveNext())
             {
                 GameAccountBlob current = enumerator.get_Current();
                 stream.WriteByte(10);
                 ProtocolParser.WriteUInt32(stream, current.GetSerializedSize());
                 GameAccountBlob.Serialize(stream, current);
             }
         }
     }
 }
Esempio n. 3
0
 public void Serialize(Stream stream)
 {
     GameAccountBlob.Serialize(stream, this);
 }