/// <summary> /// Create a new Populatie object. /// </summary> /// <param name="id">Initial value of the ID property.</param> /// <param name="fK_SubRegiune">Initial value of the FK_SubRegiune property.</param> /// <param name="oameni_Vii">Initial value of the Oameni_Vii property.</param> /// <param name="oameni_Morti">Initial value of the Oameni_Morti property.</param> /// <param name="padurari">Initial value of the Padurari property.</param> /// <param name="fermieri">Initial value of the Fermieri property.</param> /// <param name="vanatori">Initial value of the Vanatori property.</param> /// <param name="turisti_Zi">Initial value of the Turisti_Zi property.</param> /// <param name="bani_Zi">Initial value of the Bani_Zi property.</param> /// <param name="suprafata">Initial value of the Suprafata property.</param> /// <param name="nivelPoluareAer">Initial value of the NivelPoluareAer property.</param> /// <param name="nivelPoluareSol">Initial value of the NivelPoluareSol property.</param> /// <param name="nivelPoluareApa">Initial value of the NivelPoluareApa property.</param> public static Populatie CreatePopulatie(global::System.Int32 id, global::System.Int32 fK_SubRegiune, global::System.Int32 oameni_Vii, global::System.Int32 oameni_Morti, global::System.Int16 padurari, global::System.Int16 fermieri, global::System.Int16 vanatori, global::System.Int16 turisti_Zi, global::System.Decimal bani_Zi, global::System.Double suprafata, global::System.Double nivelPoluareAer, global::System.Double nivelPoluareSol, global::System.Double nivelPoluareApa) { Populatie populatie = new Populatie(); populatie.ID = id; populatie.FK_SubRegiune = fK_SubRegiune; populatie.Oameni_Vii = oameni_Vii; populatie.Oameni_Morti = oameni_Morti; populatie.Padurari = padurari; populatie.Fermieri = fermieri; populatie.Vanatori = vanatori; populatie.Turisti_Zi = turisti_Zi; populatie.Bani_Zi = bani_Zi; populatie.Suprafata = suprafata; populatie.NivelPoluareAer = nivelPoluareAer; populatie.NivelPoluareSol = nivelPoluareSol; populatie.NivelPoluareApa = nivelPoluareApa; return populatie; }
/// <summary> /// Deprecated Method for adding a new object to the Populaties EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToPopulaties(Populatie populatie) { base.AddObject("Populaties", populatie); }