Esempio n. 1
0
        } // Get Balance

        private void MakePayment()
        {
            AlertDialog.Builder confirmPayment = new AlertDialog.Builder(this);
            confirmPayment.SetTitle("Make Payment?");
            confirmPayment.SetMessage(paymentMsg);
            confirmPayment.SetPositiveButton("Pay", async(sender, e) =>
            {
                apiCall       = new APIClass();
                string apiUrl = "Transfers/" +
                                myDetails.ID + "/" +
                                merchantID + "/" +
                                i004_trxn_amount.ToString() + "/" +
                                referenceID + "/" +
                                currency;
                json = await apiCall.CallAPI(apiUrl);
                textViewConsole.Text = json["status"].ToString();

                GetBalance(); // Update balance
            });

            confirmPayment.SetNegativeButton("Cancel", (sender, e) =>
            {
                textViewConsole.Text = "Transaction aborted";
                this.Recreate(); // Reset activity to try another payment
            });

            Dialog payDialog = confirmPayment.Create();

            payDialog.Show();
        }
Esempio n. 2
0
        }         // ParseReceipt

        private async void GetBalance()
        {
            apiCall = new APIClass();

            // ToDo: Dynamically build string
            string apiUrl = "Accounts/" +
                            myDetails.ID + "/" +
                            myDetails.defaultCurrency
            ;

            json = await apiCall.CallAPI(apiUrl);

            balance = Convert.ToDouble(json["balance"].ToString());

            textViewBalance.Text = "Available Balance: " + myDetails.defaultCurrency + balance.ToString();

            if (balance <= 0.00)
            {
                buttonScan.Enabled   = false;
                textViewConsole.Text = "Cannot make payment - not enough available funds";
            }
            else
            {
                buttonScan.Enabled = true;
            }
        } // Get Balance