Esempio n. 1
0
        private UserInfo userInfoFromBytes(byte[] buffer, int offset, out int newOffset)
        {
            newOffset = offset;
            var guid = guidFromBytes(buffer, newOffset, out newOffset);
            var name = PacketHelper.GetStringFromBytes(buffer, newOffset, out newOffset);

            return(new UserInfo(name, guid));
        }
Esempio n. 2
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        private void handleIncomingPacket(UserThread sender, Packet packet)
        {
            int newOffset;

            if (packet.PacketType == NetConstants.PacketTypes.UserRegister)
            {
                var registerString = PacketHelper.GetStringFromBytes(packet.DataBytes, 0, out newOffset);
                if (registerString == NetConstants.UserRegisterString && !sender.IsRegistered)
                {
                    var name = PacketHelper.GetStringFromBytes(packet.DataBytes, newOffset, out newOffset);
                    sender.Username     = name;
                    sender.IsRegistered = true;

                    var joinPacket = PacketHelper.CreateUserJoinedPacket(sender);
                    sendPacketToAllClientsExcept(joinPacket, sender.UserGuid, true);

                    var clientsPacket = PacketHelper.CreateUsersAlreadyHerePacket(AllRegisteredClients);
                    //Send info of all clients already in lobby to new client
                    sendPacketToClient(clientsPacket, sender);
                }
            }
            if (packet.PacketType == NetConstants.PacketTypes.UserLeft)
            {
                var leftPacket = PacketHelper.CreateUserLeftPacket(sender);
                sendPacketToAllClientsExcept(leftPacket, sender.UserGuid, true);
            }

            if (packet.PacketType == NetConstants.PacketTypes.MemoryData && sender.IsRegistered)
            {
                //Add the clients Guid in front of the data
                var newData   = PacketHelper.ConcatBytes(sender.UserGuid.ToByteArray(), packet.DataBytes);
                var newPacket = new Packet(NetConstants.PacketTypes.MemoryData, newData);
                sendPacketToAllClientsExcept(newPacket, sender.UserGuid, true);
            }

            if (packet.PacketType == NetConstants.PacketTypes.UserChat)
            {
                var text       = PacketHelper.GetStringFromBytes(packet.DataBytes, 0, out newOffset);
                var chatPacket = PacketHelper.CreateServerToUserChatMessage(sender, text);
                sendPacketToAllClients(chatPacket, true);
            }
        }
Esempio n. 3
0
 private void acceptIncomingConnections(TcpListener tcp)
 {
     while (!_stopCalled)
     {
         try
         {
             var client         = tcp.AcceptTcpClient();
             var clientThread   = new UserThread(client);
             var registerPacket = PacketHelper.CreateServerRegistrationPacket(clientThread.UserGuid);
             sendPacketToClient(registerPacket, clientThread);
             _clients.Add(clientThread);
             clientThread.Start(clientListenLoop, clientStopped);
         }
         catch (SocketException)
         {
             break;
         }
     }
     sendShutdownToAll();
 }
Esempio n. 4
0
        private void handleIncomingPacket(Packet packet)
        {
            int newOffset;

            if (packet.PacketType == NetConstants.PacketTypes.ServerRegister)
            {
                if (packet.DataSize == 0)
                {
                    return;
                }
                var text = PacketHelper.GetStringFromBytes(packet.DataBytes, 0, out newOffset);
                if (text == NetConstants.ServerRegisterString)
                {
                    var guidBytes = new byte[16];
                    Array.Copy(packet.DataBytes, newOffset, guidBytes, 0, 16);
                    var guid = new Guid(guidBytes);
                    ClientGuid = guid;
                    var registerPacket = PacketHelper.CreateUserRegistrationPacket(Nickname);
                    SendPacketToServer(registerPacket);
                }
                else
                {
                    onDisconnected("Invalid server response");
                    Disconnect();
                }
            }
            if (packet.PacketType == NetConstants.PacketTypes.UserJoined)
            {
                newOffset = 0;
                addClient(userInfoFromBytes(packet.DataBytes, newOffset, out newOffset));
            }
            if (packet.PacketType == NetConstants.PacketTypes.UserLeft)
            {
                newOffset = 0;
                var incomingUser = userInfoFromBytes(packet.DataBytes, newOffset, out newOffset);
                var user         = getUserInfoFromGuid(incomingUser.Guid);
                removeClient(user);
            }
            if (packet.PacketType == NetConstants.PacketTypes.UserAlreadyHere)
            {
                var numClients = BitConverter.ToInt32(packet.DataBytes, 0);
                newOffset = 4;
                for (int i = 0; i < numClients; ++i)
                {
                    addClient(userInfoFromBytes(packet.DataBytes, newOffset, out newOffset));
                }
            }
            if (packet.PacketType == NetConstants.PacketTypes.ServerShutdown)
            {
                onDisconnected("Server shut down");
                Disconnect();
            }
            if (packet.PacketType == NetConstants.PacketTypes.MemoryData)
            {
                var guid = guidFromBytes(packet.DataBytes, 0, out newOffset);
                var user = getUserInfoFromGuid(guid);
                //Don't accept memory changed packets from ourselves
                if (user != null && user.Guid != ClientGuid && user.Approved)
                {
                    var memorySize  = packet.DataSize - newOffset;
                    var memoryBytes = new byte[memorySize];
                    Array.Copy(packet.DataBytes, newOffset, memoryBytes, 0, memorySize);
                    var memoryData = ChangedDataFactory.BuildChangedData(memoryBytes);
                    onIncomingData(new IncomingMemoryData(user, memoryData));
                }
            }
            if (packet.PacketType == NetConstants.PacketTypes.ServerToUserChat)
            {
                var incomingUser = userInfoFromBytes(packet.DataBytes, 0, out newOffset);
                //Use the local user if available
                var user = getUserInfoFromGuid(incomingUser.Guid) ?? incomingUser;
                var text = PacketHelper.GetStringFromBytes(packet.DataBytes, newOffset, out newOffset);
                onIncomingData(new ChatData(user, text));
            }
        }
Esempio n. 5
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 public byte[] GetBytes()
 {
     return(PacketHelper.ConcatBytes(UserGuid.ToByteArray(), PacketHelper.GetStringBytes(Username)));
 }