public GHWTDrumController(FrmMain main, int pid, int vid)
 {
     m_UsbDrum = new UsbHidPort();
     m_UsbDrum.ProductId = pid;
     m_UsbDrum.VendorId = vid;
     m_UsbDrum.OnSpecifiedDeviceArrived += UsbOnSpecifiedDeviceArrived;
     m_UsbDrum.OnSpecifiedDeviceRemoved += UsbOnSpecifiedDeviceRemoved;
     m_UsbDrum.OnDataRecieved += UsbOnDataRecieved;
     
     m_HitFilter = new HitFilter(main, 6, m_GuiTranslater);
     m_CheckForDrumTimer = new Timer();
     m_CheckForDrumTimer.Interval = 1000;
     m_CheckForDrumTimer.Tick += CheckForDrumsTick;
     m_CheckForDrumTimer.Start();
 }
        public ProDrumController(FrmMain main, int pid, int vid)
        {
            m_UsbDrum = new UsbHidPort();
            m_UsbDrum.ProductId = pid;
            m_UsbDrum.VendorId = vid;
            m_UsbDrum.OnSpecifiedDeviceArrived += new System.EventHandler(UsbOnSpecifiedDeviceArrived);
            m_UsbDrum.OnSpecifiedDeviceRemoved += new System.EventHandler(UsbOnSpecifiedDeviceRemoved);
            m_UsbDrum.OnDataRecieved += new UsbLibrary.DataRecievedEventHandler(UsbOnDataRecieved);

            m_HitFilter = new HitFilter(main, NUM_PADS, m_GuiTranslater);
            m_CheckForDrumTimer = new Timer();
            m_CheckForDrumTimer.Interval = 1000;
            m_CheckForDrumTimer.Tick += CheckForDrumsTick;
            m_CheckForDrumTimer.Start();
        }
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        private const int MAX_HIT_PER_SECOND = 30; //33.3333ms delay        

        public HitFilter(FrmMain main, byte numPads, IRawToGui translater)
        {
            m_RawToGuiConverter = translater;
            m_HitVelocities = new byte?[numPads];
            m_Timers = new Timer[numPads];
            m_NumPads = numPads;
            m_Main = main;
            for (int i = 0; i < m_NumPads; ++i)
            {
                m_HitVelocities[i] = null;

                m_Timers[i] = new Timer(1.0f / MAX_HIT_PER_SECOND * 1000);
                m_Timers[i].AutoReset = true;
                m_Timers[i].Elapsed += new ElapsedEventHandler(HitFilterTimer_Elapsed);
            }
        }
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 public GuiLinker(FrmMain main)
 {
     m_Main = main;
 }
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 public MidiSender(FrmMain main)
 {
     MidiDevices = Instrument.OutDeviceNames();
     m_DrumsHandler = new Instrument();
     m_Main = main;
 }
Esempio n. 6
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 public GuiLinker(FrmMain main)
 {
     m_Main = main;
 }