Esempio n. 1
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 public ImageTextureCtr(String Name, Bitmap Tex, Textures.ImageFormat Format)
     : base()
 {
     Type = 0x20000011;
     this.Name = Name;
     Width = (uint)Tex.Width;
     Height = (uint)Tex.Height;
     HWFormat = Format;
     GLFormat = GLFormats[(int)Format];
     GLType = GLTypes[(int)Format];
     NrLevels = 1;
     TextureImage = new PixelBasedImageCtr(Tex, Format);
 }
Esempio n. 2
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        private void bitmapFromPngSelect(ref byte[] texturedata, Textures.ImageFormat imageFormat, int fullWidth, int fullHeight, int displayWidth, int displayHeight)
        {
            MessageBox.Show("Please choose a " + fullWidth + "x" + fullHeight + " size image, only " + displayWidth + "x" + displayHeight + " will be displayed on the 3ds!");
            OpenFileDialog dialog = new OpenFileDialog();
            dialog.Filter = "PNG Files (*.png)|*.png";

            DialogResult result = dialog.ShowDialog();

            Console.WriteLine(result.ToString() + " " + dialog.FileName.Length);
            if (result == DialogResult.OK && dialog.FileName.Length > 0)
            {
                Bitmap bitmap = new Bitmap(new MemoryStream(File.ReadAllBytes(dialog.FileName)));
                texturedata = Textures.FromBitmap(bitmap, imageFormat, true);
                loadImages();
            }
        }
Esempio n. 3
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 public PixelBasedImageCtr(Bitmap Tex, Textures.ImageFormat Format)
 {
     Width = (uint)Tex.Width;
     Height = (uint)Tex.Height;
     BitsPerPixel = (uint)Textures.GetBpp(Format);
     Data = Textures.FromBitmap(Tex, Format);
     DataSize = (uint)Data.Length;
 }