Esempio n. 1
0
        public Tuple <float, float> convertFromTo(ObjFigure objFigureData, string[] vertecData,
                                                  float[] scaleData, float[] translateData)
        {
            StlWriter stlObjWriter = new StlWriter();

            float area   = 0;
            float volume = 0;

            List <int> elements = stringProcessing(vertecData);

            int triangleCount = elements.Count() - 2;

            for (int i = 0; i < triangleCount; i++)
            {
                StlFigure stlFigure = new StlFigure();

                StlFigure newStlFigure = new StlFigure();

                stlFigure.Verteces.Add(objFigureData.Verteces.ElementAt(elements.ElementAt(0) - 1));

                stlFigure.Verteces.Add(objFigureData.Verteces.ElementAt(elements.ElementAt(i + 1) - 1));

                stlFigure.Verteces.Add(objFigureData.Verteces.ElementAt(elements.ElementAt(i + 2) - 1));

                stlObjWriter.stlFormatWrite(stlFigure);

                area   += stlFigure.calculateFacetArea();
                volume += stlFigure.calculateFacetVolume();
            }

            return(Tuple.Create(area, volume));
        }
Esempio n. 2
0
        private void button1_Click(object sender, EventArgs e)
        {
            System.Threading.Thread.CurrentThread.CurrentCulture = new System.Globalization.CultureInfo("en-US");
            OpenFileDialog openFileDialog = new OpenFileDialog();

            openFileDialog.Title            = "Choose File";
            openFileDialog.InitialDirectory = "c:\\";
            openFileDialog.Filter           = "obj files (*.obj)|*.obj|All files (*.*)|*.*";
            openFileDialog.FilterIndex      = 1;
            openFileDialog.RestoreDirectory = true;

            ObjFigure         objFigure     = new ObjFigure();
            ObjToStlConverter convertFigure = new ObjToStlConverter();

            List <string[]> facets = new List <string[]>();

            List <string[]> options = new List <string[]>();

            StlWriter stlObjWriter = new StlWriter();

            VertexProp verteces;
            VertexProp vertecesNormals;
            VertexProp vertecesTextures;

            //checks scale values
            if (byXtext.Text != null && byXtext.Text != "")
            {
                scaleX = float.Parse(byXtext.Text);
            }

            if (byYtext.Text != null && byYtext.Text != "")
            {
                scaleY = float.Parse(byYtext.Text);
            }

            if (byZtext.Text != null && byZtext.Text != "")
            {
                scaleZ = float.Parse(byZtext.Text);
            }

            //checks translate values
            if (trnsByXtext.Text != null && trnsByXtext.Text != "")
            {
                translateX = float.Parse(trnsByXtext.Text);
            }

            if (trnsByYtext.Text != null && trnsByYtext.Text != "")
            {
                translateY = float.Parse(trnsByYtext.Text);
            }

            if (trnsByZtext.Text != null && trnsByZtext.Text != "")
            {
                translateZ = float.Parse(trnsByZtext.Text);
            }

            scaleByXYZ = new float[] { scaleX, scaleY, scaleZ };
            trnsByXYZ  = new float[] { translateX, translateY, translateZ };

            if (openFileDialog.ShowDialog() == DialogResult.OK)
            {
                string filePath;
                float  x, y, z;
                string line;

                filePath = openFileDialog.FileName;
                StreamReader file = new StreamReader(filePath);

                while ((line = file.ReadLine()) != null)
                {
                    string[] propList = line.Split(' ');

                    switch (propList[0])
                    {
                    case "v":
                        x        = float.Parse(propList[1]);
                        y        = float.Parse(propList[2]);
                        z        = float.Parse(propList[3]);
                        verteces = new VertexProp(x, y, z);
                        scaleVertex(verteces, scaleByXYZ);
                        translateVertex(verteces, trnsByXYZ);
                        objFigure.Verteces.Add(verteces);
                        break;

                    case "vt":

                        if (propList.Count() == 2)
                        {
                            x = float.Parse(propList[1]);
                            vertecesTextures = new VertexProp(x);
                            objFigure.VertecesTextures.Add(vertecesTextures);
                        }
                        else if (propList.Count() == 3)
                        {
                            x = float.Parse(propList[1]);
                            y = float.Parse(propList[2]);
                            vertecesTextures = new VertexProp(x, y);
                            objFigure.VertecesTextures.Add(vertecesTextures);
                        }
                        else
                        {
                            x = float.Parse(propList[1]);
                            y = float.Parse(propList[2]);
                            z = float.Parse(propList[3]);
                            vertecesTextures = new VertexProp(x, y, z);
                            objFigure.VertecesTextures.Add(vertecesTextures);
                        }
                        break;

                    case "vn":
                        x = float.Parse(propList[1]);
                        y = float.Parse(propList[2]);
                        z = float.Parse(propList[3]);
                        vertecesNormals = new VertexProp(x, y, z);
                        objFigure.VertecesNormals.Add(vertecesNormals);
                        break;

                    case "f":
                        facets.Add(propList);
                        convertFigure.facetCalculation(propList);
                        break;
                    }
                }
                stlObjWriter.writeHeader(convertFigure.NumberOfFacets);

                foreach (string[] element in facets)
                {
                    var tuple = convertFigure.convertFromTo(objFigure, element, scaleByXYZ, trnsByXYZ);
                    totalArea   += tuple.Item1;
                    totalVolume += tuple.Item2;
                }

                MessageBox.Show("The work is done", "", MessageBoxButtons.OK);
                areaText.Text     = totalArea.ToString();
                volumeText.Text   = totalVolume.ToString();
                convertFrom.Text  = "";
                convertTo.Text    = "";
                convertTo.Enabled = false;
                button1.Enabled   = false;
            }
        }