protected override void Because_of() { base.Because_of(); _board = new Board(_tiles); _result_rows_accessor = VerifyRowsAccessor(); _result_cols_accessor = VerifyColsAccessor(); }
//IGameEngine _gameEngine = null; //IGame _game = null; //ICommand _move = protected override void Because_of() { base.Because_of(); _board = new Board(); _board.SetTiles(_tiles); _result_rows_accessor = VerifyRowsAccessor(); _result_cols_accessor = VerifyColsAccessor(); //_game = _gameEngine.NewGame(); //_game.Start(); //_board = _game.Output.GetBoard(); //_game.Input.ReadCommand(IMove); //_game.OnBoardChange //_game.OnGameOver; //_game.Reset(); //_game.Input.CanInputCommand //_board.Rows }