static void Main(string[] args) { Player Player = new Player(5, 5, 20, 30, 15); Mage_Spells Wrath = new Mage_Spells("Wrath", 5, 20); Mage_Spells Healing_Touch = new Mage_Spells("Healing_Touch", 10, 20); Player.Spell_Book.Add(Wrath); Player.Spell_Book.Add(Healing_Touch); foreach (var item in Player.Spell_Book) { Console.WriteLine(item); } //Paws.Active_Time = 100; Console.ReadKey(); }
static void Main(string[] args) { Player Player = new Player(5, 5, 20, 30, 15); Mage_Spells Wrath = new Mage_Spells("Wrath", 5, 20); Mage_Spells Healing_Touch = new Mage_Spells("Healing_Touch", 10, 20); Rage_Spells Frenzy = new Rage_Spells("Frenzy", 50, 60); Player.Spell_Book.Add(Wrath); Player.Spell_Book.Add(Healing_Touch); Player.Spell_Book.Add(Frenzy); Artefacts art = new Artefacts(10, 10, 50, 50, 50, "Любимая курочка Лироя", 1); Player.Invetory.Add(art); foreach (var item in Player.Invetory) { Console.WriteLine(item); } //Paws.Active_Time = 100; Console.ReadKey(); }