Esempio n. 1
0
 public void OnBallInPlay(BallEventArgs e)
 {
     if (BallInPlay != null)
     {
         BallInPlay(this, e);
     }
 }
Esempio n. 2
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        private void playBall_Click(object sender, EventArgs e)
        {
            BallEventArgs ballEventArgs = new BallEventArgs(
                (int)trajectory.Value, (int)distance.Value);

            ball.OnBallInPlay(ballEventArgs);
        }
Esempio n. 3
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 void ball_BallInPlay(object sender, EventArgs e)
 {
     if (e is BallEventArgs)
     {
         BallEventArgs ballEventArgs = e as BallEventArgs;
         if (ballEventArgs.Distance > 400 && ballEventArgs.Trajectory > 30)
         {
             Console.WriteLine("Fan: Home run! I’m going for the ball!");
         }
         else
         {
             Console.WriteLine("Fan: Woo-hoo! Yeah!");
         }
     }
 }
Esempio n. 4
0
 void ball_BallInPlay(object sender, EventArgs e)
 {
     if (e is BallEventArgs)
     {
         BallEventArgs ballEventArgs = e as BallEventArgs;
         if ((ballEventArgs.Distance < 95) && (ballEventArgs.Trajectory < 60))
         {
             CatchBall();
         }
         else
         {
             CoverFirstBase();
         }
     }
 }