private void btn_Menu_PlayWComputer_Click(object sender, RoutedEventArgs e) { MainWindow FrmMain = new MainWindow(2); FrmMain.ChessBoardMain.Disconnection(); this.Close(); FrmMain.ShowDialog(); }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.MyGomoku = ((_1312658.Views.MainWindow)(target)); return; case 2: this.MySomoku = ((System.Windows.Controls.Grid)(target)); return; case 3: this.btn_Pause = ((System.Windows.Controls.Button)(target)); #line 15 "..\..\..\Views\MainWindow.xaml" this.btn_Pause.Click += new System.Windows.RoutedEventHandler(this.btn_Pause_Click); #line default #line hidden return; case 4: this.label = ((System.Windows.Controls.Label)(target)); return; case 5: this.Gird_Caro = ((System.Windows.Controls.Grid)(target)); return; case 6: this.ChessBoardMain = ((_1312658.Views.ChessBoard)(target)); return; case 7: this.Grid_Chat = ((System.Windows.Controls.Grid)(target)); return; case 8: this.ChatMain = ((_1312658.Views.use_Chat)(target)); return; } this._contentLoaded = true; }
private void btn_Menu_OnLineAuto_Click(object sender, RoutedEventArgs e) { MainWindow FrmMain = new MainWindow(4); this.Close(); FrmMain.ShowDialog(); }
private void btn_Menu_ConectionSever_Click(object sender, RoutedEventArgs e) { MainWindow FrmMain = new MainWindow(3); this.Close(); FrmMain.ShowDialog(); }