private Label_field determineFieldToHitWisely()
        {
            Label_field mostPossible = findMostPossibleToHit();



            if (mostPossible != null)
            {
                return(mostPossible);
            }
            else
            {
                throw new Exception("findMostPossibleToHit() had return null!");
            }
        }
Esempio n. 2
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        private void initialiseGame()
        {
            int[] array = new int[BoardSize * BoardSize];

            _numQueue1 = fillUpFields();

            _fieldsContainer = new Label_field[BoardSize, BoardSize];

            int widthFactor  = 0;
            int heightFactor = 0;

            for (int i = 0; i < _fieldsContainer.GetLength(0); i++)
            {
                widthFactor = 0;
                for (int j = 0; j < _fieldsContainer.GetLength(1); j++)
                {
                    int num = -1;
                    if (_numQueue1.Count > 0)
                    {
                        num = _numQueue1.Dequeue();
                    }


                    string labelIdentity = null;
                    if (Charset == 0)
                    {
                        labelIdentity = num.ToString();
                    }
                    else
                    {
                        labelIdentity = array.numbersToChars_thisProject()[num].ToString();
                    }

                    Label_field field = new Label_field(labelIdentity);
                    field.Location = new System.Drawing.Point(START_LOCATION_X + widthFactor, START_LOCATION_Y + heightFactor);
                    widthFactor   += field.Width + 1;

                    field.customClick += onClick;
                    field.customHover += OnHover;

                    _fieldsContainer[i, j] = field;
                }
                heightFactor += new Label_field("?").Height + 1;
            }

            _currentVirtPlayer = new VirtualPlayer(_fieldsContainer);
        }
Esempio n. 3
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        private void computerGo()
        {
            foreach (var s in _fieldsContainer)
            {
                if (!s.Used)
                {
                    s.customClick -= onClick; s.customClick += onClickEmpty;
                }
            }



            System.Windows.Forms.Timer timer = new System.Windows.Forms.Timer();
            timer.Interval = 1000;
            timer.Enabled  = true;
            timer.Tick    += (object sender, EventArgs e) =>
            {
                _currentVirtPlayer.possibilities();
                _currentVirtPlayer.DetermineOneInAPair = 0;
                Label_field hittingField = _currentVirtPlayer.determineFieldToHit();
                if (hittingField.IdentityTrue.Equals("???"))
                {
                    return;
                }
                hitIt("opponent", hittingField);

                System.Windows.Forms.Timer timer2 = new System.Windows.Forms.Timer();
                timer2.Interval = 1000;
                timer2.Enabled  = true;
                timer2.Tick    += (object sender2, EventArgs e2) =>
                {
                    _currentVirtPlayer.possibilities();
                    _currentVirtPlayer.DetermineOneInAPair = 1;
                    Label_field hittingField2 = _currentVirtPlayer.determineFieldToHit();
                    if (hittingField2.IdentityTrue.Equals("???"))
                    {
                        return;
                    }
                    if (hittingField2.IdentityTrue.Equals(hittingField.IdentityTrue))
                    {
                        StaticStaff.isVirtPlayerGuessedRight = true;
                    }
                    hitIt("opponent", hittingField2);

                    timer.Enabled  = false;
                    timer2.Enabled = false;

                    foreach (var s in _fieldsContainer)
                    {
                        if (!s.Used)
                        {
                            s.customClick -= onClickEmpty; s.customClick += onClick;
                        }
                    }

                    if (hittingField2.IdentityTrue.Equals(hittingField.IdentityTrue))
                    {
                        System.Windows.Forms.Timer timer3 = new System.Windows.Forms.Timer();
                        timer3.Interval = 1000;
                        timer3.Enabled  = true;
                        timer3.Tick    += (object sender3, EventArgs e3) =>
                        {
                            timer3.Enabled = false;
                            computerSucsessedAndGoNext();

                            timer3.Dispose();
                        };
                        timer3.Start();
                    }



                    timer2.Dispose();
                };
                timer2.Start();



                timer.Dispose();
            };
            timer.Start();
        }
Esempio n. 4
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        private void hitIt(string opponent, Label_field clickedField)
        {
            _clicksList.Add(clickedField);
            _clicksList[0].IdentityRevealed = true;


            if (_clicksList.Count >= 2)
            {
                if (_clicksList[0].IdentityTrue.Equals(_clicksList[1].IdentityTrue))
                {
                    switch (opponent)
                    {
                    case "player":
                        _playerScore++;
                        yourScoreNow?.Invoke(_playerScore.ToString());
                        break;

                    case "opponent":
                        _oponentScore++;
                        opponentScoreNow?.Invoke(_oponentScore.ToString());
                        break;
                    }

                    _clicksList[1].IdentityRevealed = true;
                    _clicksList[0].Mark             = true; _clicksList[1].Mark = true;

                    System.Windows.Forms.Timer timer = new System.Windows.Forms.Timer();
                    timer.Interval = 1000;
                    timer.Enabled  = true;
                    timer.Tick    += (object sender, EventArgs e) =>
                    {
                        _clicksList[0].Used         = true;
                        _clicksList[1].Used         = true;
                        _clicksList[0].customClick -= onClick;
                        _clicksList[0].customClick += onClickEmpty;
                        _clicksList[1].customClick -= onClick;
                        _clicksList[1].customClick += onClickEmpty;

                        timer.Stop();
                        timer.Enabled = false;
                        winCheck();

                        timer.Dispose();
                        _clicksList.Clear();
                    };
                    timer.Start();
                }
                else
                {
                    _clicksList[1].IdentityRevealed = true;
                    _clicksList[0].Mark             = true; _clicksList[1].Mark = true;
                    System.Windows.Forms.Timer timer = new System.Windows.Forms.Timer();
                    timer.Interval = 1000;
                    timer.Enabled  = true;
                    timer.Tick    += (object sender, EventArgs e) =>
                    {
                        _clicksList[0].IdentityRevealed = false;
                        _clicksList[1].IdentityRevealed = false;
                        timer.Dispose();
                        _clicksList.Clear();

                        if (opponent.Equals("player"))
                        {
                            computerGo();
                        }
                    };
                    timer.Start();
                }
            }
        }