private bool CompareByWeightDescent(Shape3D a, Shape3D b) //Ascent =true 時遞增 =false 時遞減 { if (a.Weight() < b.Weight()) { return(true); } else { return(false); } }
private bool CompareByWeightD(Shape3D a, Shape3D b) { return(a.Weight() < b.Weight()); }