public static double Calc3DPointDistance(Point3D pointA, Point3D pointB)
 {
     return Math.Sqrt(
         Math.Pow(pointB.Xaxis - pointA.Xaxis, Pow) +
         Math.Pow(pointB.Yaxis - pointA.Yaxis, Pow) +
         Math.Pow(pointB.Zaxis - pointA.Zaxis, Pow));
 }
Esempio n. 2
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        public static Path3D LoadPath(string fileName)
        {
            List<Point3D> points = new List<Point3D>();
            Path3D path;

            try
            {
                StreamReader sr = new StreamReader(fileName);
                using (sr)
                {
                    String line = sr.ReadLine();
                    while (line != null)
                    {
                        double[] coordinates = PointExtractor(line);
                        Point3D p = new Point3D(coordinates[0], coordinates[1], coordinates[2]);
                        points.Add(p);
                        line = sr.ReadLine();
                    }
                }

            }
            catch (Exception e)
            {
                Console.WriteLine("The file could not be read:");
                Console.WriteLine(e.Message);
            }

            path = new Path3D(points);
            return path;
        }
        static void Main(string[] args)
        {
            Point3D p1 = new Point3D(2, 3, 8);
            Console.WriteLine("Problem 1. Point3D");
            Console.WriteLine(p1);
            Console.WriteLine(Point3D.StartingPoint);
            Console.WriteLine();

            Console.WriteLine("Problem 2. Distance Calculator");
            Point3D p = new Point3D(-7, -4, 3);
            Console.WriteLine(p);
            Point3D q = new Point3D(17, 6, 2.5);
            Console.WriteLine(q);
            Console.WriteLine();

            Console.WriteLine(DistanceCalculator.CalculateDistance(p, q));

            Console.WriteLine();
            Console.WriteLine("Write to File: ");
            _03_Paths path = new _03_Paths(p, q, Point3D.StartingPoint);
            Console.WriteLine(path);
            path.WriteToFile("../../points.txt");
            Console.WriteLine("Read From File: ");
            _03_Paths pathFromFile = _03_Paths.ReadFromFile("../../points.txt");
            Console.WriteLine(pathFromFile);
        }
Esempio n. 4
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        static void Main()
        {
            Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture;

            Point3D start = Point3D.StartingPoint;
            Console.WriteLine(start);
            Point3D p = new Point3D(2.3, 4.8, 16.9);
            Console.WriteLine(p);
            Point3D q = new Point3D(2.8, 16, -5);
            Console.WriteLine(p);

            double distance = DistanceCalculator.CalcDistance(q, p);
            Console.WriteLine("The distance between the points is: " + distance);

            Path3D myPath = new Path3D(p, q, start);
            Console.WriteLine("My path is: ");
            Console.WriteLine(myPath);
            Console.WriteLine("My path's total lenght is: " + myPath.TotalDistance);

            Storage.WritePathToTxt(myPath);

            Path3D readedPath = Storage.ReadPathFromTxt("../../txtFiles/input.txt");
            Console.WriteLine("This path war read from the text file: ");
            Console.WriteLine(readedPath);
            Console.WriteLine("Readed path's total lenght is: " + readedPath.TotalDistance);
        }
Esempio n. 5
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        static void Main(string[] args)
        {
            Point3D p1 = new Point3D(2.5, 5, 99.9);
            Point3D zeroPoint = Point3D.StartingPoint;

            Console.WriteLine(p1);
            Console.WriteLine(zeroPoint);
        }
        static void Main(string[] args)
        {
            Console.WriteLine(Point3D.StartPointCordinates);

            Point3D fistPoint = new Point3D(3,5,2);
            Point3D secondPoint = new Point3D(4,8.4,11);
            double distance =  DistanceCalculator.Calc3DPointDistance(fistPoint, secondPoint);
            Console.WriteLine("Distance = "+distance);
        }
Esempio n. 7
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        static void Main()
        {
            Point3D p1 = new Point3D(1, 2, 3);
            Point3D p2 = new Point3D(2, 3, 4);
            Point3D p3 = new Point3D(3, 4, 5);

            Paths3D myPath = new Paths3D();
            myPath.AddPoint(p1);
            myPath.AddPoint(p2);
            myPath.AddPoint(p3);
        }
 public static double CalcDistance(Point3D firstPoint, Point3D secondPoint)
 {
     return Math.Sqrt ( (secondPoint.X - firstPoint.X) * (secondPoint.X - firstPoint.X)
         + (secondPoint.Y - firstPoint.Y) * (secondPoint.Y - firstPoint.Y)
         + (secondPoint.Z - firstPoint.Z) * (secondPoint.Z - firstPoint.Z) );
 }
 static void Main(string[] args)
 {
     var point = new Point3D(1.6, 6.9, 8);
     Console.WriteLine(point);
 }