static void Main() { Point3D point = new Point3D(1, 12, 5.55); Console.WriteLine(point); Console.WriteLine(Point3D.StartingPoint); }
public static void AddPoints(Point3D[] points) { foreach (var item in points) { Path.points.Add(item); } }
public static void Main(string[] args) { var point = new Point3D(15.6, 18.2, 3); Console.WriteLine(point); Console.WriteLine(Point3D.StartingPoint); }
public static double Calculate3DPointDistance(Point3D point1, Point3D point2) { double xd = point2.X - point1.X; double yd = point2.Y - point1.Y; double zd = point2.Z - point1.Z; double distance = Math.Sqrt(Math.Pow(xd, 2) + Math.Pow(yd, 2) + Math.Pow(zd, 2)); return double.Parse(String.Format("{0:F4}", distance)); }
private static void Main() { Point3D pointA = new Point3D(5, 3, 3.4); Point3D pointB = new Point3D(1, 2.4, 4.4); Console.WriteLine(pointA.ToString()); Console.WriteLine(pointB.ToString()); Console.WriteLine("Starting point:" + Point3D.StartingPoint.ToString()); }
public static void Main() { Point3D point1 = new Point3D(1.5, 2, 4); Console.WriteLine(point1); Point3D point2 = new Point3D(3, 2); Console.WriteLine(point2); Console.WriteLine("Starting point is: " + Point3D.StartingPoint); //Point3D invalidPoint = new Point3D(-1.5, 0, 2); }
public static void Main() { Console.Title = "Problem 1. Point3D"; Console.WriteLine("Starting point -> {0}", Point3D.StartingPoint); Point3D firstPoint = new Point3D(5, 10, 2.5); Console.WriteLine("First 3D point -> " + firstPoint.ToString()); Point3D secondPoint = new Point3D(-2, -3, -10); Console.WriteLine("Second 3D point -> " + secondPoint.ToString()); }
static void Main() { // creating two points var point1 = new Point3D(1, 1, 1); var point2 = new Point3D(2.4, 2.4, 2.4); Console.WriteLine(point1); Console.WriteLine(point2); // setting the third point to be equal to the starting point constant var x = Point3D.StartingPoint; Console.WriteLine(x); }
static void Main(string[] args) { Console.WriteLine("Enter the cordinates of your fist point separated by a space: "); int[] pointA = Console.ReadLine().Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries). Select(int.Parse).ToArray(); Console.WriteLine("Enter the cordinates of your second point separated by a space: "); int[] pointB = Console.ReadLine().Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries). Select(int.Parse).ToArray(); Point3D point1 = new Point3D(pointA[0], pointA[1], pointA[2]); Point3D point2 = new Point3D(pointB[0], pointB[1], pointB[2]); Console.WriteLine("The distance between your points is {0}", DistanceCalculator.Calculate3DPointDistance (point1, point2)); }
static Point3D() { StartingPointCoordinates = new Point3D(0, 0, 0); }
public void AddPointToPath(Point3D point) { var currentPath = path; currentPath.Add(point); this.path = currentPath; }
static Point3D() { start = new Point3D(0, 0, 0); }
static void Main(string[] args) { Point3D[] pointsToAdd = new Point3D[5]; Random rng = new Random(); for (int i = 0; i < pointsToAdd.Length; i++) { pointsToAdd[i] = new Point3D(rng.Next(1, 200), rng.Next(1, 200), rng.Next(1, 200)); } Path.AddPoints(pointsToAdd); PathStorage.SavePath("paths.txt"); PathStorage.LoadPath("paths.txt", 1); foreach (var item in Path.GetPoints()) { Console.WriteLine(item); } }
static void Main(string[] args) { Point3D myPoint = new Point3D(11.1, 22.2, 33.3); Console.WriteLine(myPoint); Console.WriteLine(Point3D.StartingPoint); }
public static double DistanceBetween2Points(Point3D a, Point3D b) { double dist = Math.Sqrt(Math.Pow(a.x - b.x, 2) + Math.Pow(a.y - b.y, 2) + Math.Pow(a.z - b.z, 2)); return dist; }
static void Main(string[] args) { Point3D point = new Point3D(1, 2, 3); Console.WriteLine(point.ToString()); }
static void Main(string[] args) { Point3D point = new Point3D(2, 4, 6); Console.WriteLine(Point3D.StartingPoint); Console.WriteLine(point); }
static void Main() { Point3D point = new Point3D(1.3919023f, 6.12837912f, 10.391283f); Console.WriteLine(point.ToString()); }
static void Main() { Point3D point = new Point3D(1, 2, 3); Console.WriteLine(point); }
static void Main(string[] args) { var point = new Point3D(1.6, 6.9, 8); Console.WriteLine(point); }
static void Main(string[] args) { Point3D firstPoint= new Point3D(1, 1, 1); Point3D secondPoint = new Point3D(3, 3, 3); Console.WriteLine(Distance.DistanceBetween2Points(firstPoint, secondPoint)); }
public static void AddPoint(Point3D point) { points.Add(point); }