Esempio n. 1
0
        internal void UpdateSplashStatus(string status)
        {
            // ISSUE: object of a compiler-generated type is created
            // ISSUE: variable of a compiler-generated type
            SplashView.\u003C\u003Ec__DisplayClass3_0 cDisplayClass30 = new SplashView.\u003C\u003Ec__DisplayClass3_0();
            // ISSUE: reference to a compiler-generated field
            cDisplayClass30.\u003C\u003E4__this = this;
            // ISSUE: reference to a compiler-generated field
            cDisplayClass30.status = status;
label_1:
            int num1 = -1063931880;

            while (true)
            {
                int  num2 = -1839610275;
                uint num3;
                switch ((num3 = (uint)(num1 ^ num2)) % 6U)
                {
                case 0:
                    // ISSUE: method pointer
                    SplashView.\u202D‬‌‫‏‎‎‮‮‮‬‮‬‪‏‪‍‮‏‮‭‏‪‪‬‮(SplashView.\u206D‌‏‭‮‮‏​‮‎‮‮‬‏​‮‪‍‭‭‬‫‭‫‎‮((DispatcherObject)SplashView.\u200F‬‭‌‌‭‮‌‮‬‌‮‏‭‍‬‭‍‬‮‏‏‍‮()), new Action((object)cDisplayClass30, __methodptr(\u003CUpdateSplashStatus\u003Eb__0)));
                    num1 = (int)num3 * 718197146 ^ 1438057809;
                    continue;

                case 1:
                    goto label_3;

                case 2:
                    num1 = (int)num3 * -1207914605 ^ 145942030;
                    continue;

                case 3:
                    num1 = (int)num3 * -1378419503 ^ 1610276843;
                    continue;

                case 4:
                    goto label_1;

                case 5:
                    int num4 = this.SplashViewModel == null ? 569532688 : (num4 = 336650591);
                    int num5 = (int)num3 * -975700176;
                    num1 = num4 ^ num5;
                    continue;

                default:
                    goto label_8;
                }
            }
label_8:
            return;

            label_3 :;
        }
Esempio n. 2
0
        public void InitializeComponent()
        {
            bool contentLoaded = this._contentLoaded;

label_1:
            int num1 = 470260421;

            while (true)
            {
                int  num2 = 426689275;
                uint num3;
                switch ((num3 = (uint)(num1 ^ num2)) % 7U)
                {
                case 0:
                    num1 = (int)num3 * 1589475713 ^ -288206465;
                    continue;

                case 1:
                    num1 = (int)num3 * 1223414096 ^ 1080426450;
                    continue;

                case 2:
                    num1 = (int)num3 * -1598510923 ^ 2036918598;
                    continue;

                case 3:
                    this._contentLoaded = true;
                    SplashView.\u200D​‎‌‏‎​‎‬‌‫‍‎‌‮‮‌‎‬‫​‮‍​‌‫‮((object)this, SplashView.\u202D‍‍​‭‍‍‎‌‏‪​‬‫‮‌‏‭‫‌‭‪‎‌‎‍‏‭‮(\u003CModule\u003E.\u200E‏‍‬‌‌‌‫‎‮‎‌‍‌‮‬‎‎‌‎‌‫‬‮‮ <string>(1304298768U), UriKind.Relative));
                    num1 = 828220630;
                    continue;

                case 4:
                    goto label_3;

                case 5:
                    goto label_1;

                case 6:
                    int num4 = !contentLoaded ? -1311332134 : (num4 = -1208753824);
                    int num5 = (int)num3 * -195681937;
                    num1 = num4 ^ num5;
                    continue;

                default:
                    goto label_9;
                }
            }
label_9:
            return;

            label_3 :;
        }