Esempio n. 1
0
 void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
     switch (connectionId)
     {
     case 1:
     this.contentControl = ((ZooSimulation.CageControl)(target));
     return;
     case 2:
     this.grid = ((System.Windows.Controls.Grid)(target));
     return;
     case 3:
     this.grid1 = ((System.Windows.Controls.Grid)(target));
     return;
     case 4:
     this.MyCanvas = ((System.Windows.Controls.Canvas)(target));
     return;
     case 5:
     this.minusbtn = ((System.Windows.Controls.Button)(target));
     
     #line 28 "..\..\..\CageControl.xaml"
     this.minusbtn.Click += new System.Windows.RoutedEventHandler(this.Button_Click);
     
     #line default
     #line hidden
     return;
     case 6:
     this.addbtn = ((System.Windows.Controls.Button)(target));
     
     #line 33 "..\..\..\CageControl.xaml"
     this.addbtn.Click += new System.Windows.RoutedEventHandler(this.Button_Click);
     
     #line default
     #line hidden
     return;
     }
     this._contentLoaded = true;
 }
Esempio n. 2
0
        private static void UpdateCageWithSetVals(CageControl cage)
        {
            int i = 0;
            while (cage.CageControlModel != null && i < cage.CageControlModel.AnimalCount)
            {
                Animal t = cage.CageControlModel.GetAnimal();
                AnimalFactory.Setup(t,i);
                cage.MyCanvas.Children.Add(t);
                i++;
            }

        }
Esempio n. 3
0
        private static void SetupCageWithDefaults(CageControl cage)
        {
            var animal = cage.CageControlModel.Animal;
            int i = 0;
            while (cage.CageControlModel != null && i < cage.CageControlModel.Animal.PreferedCageMates)    
            {
                Animal t = cage.CageControlModel.GetAnimal();
                AnimalFactory.Setup(t,i);
                cage.CageControlModel.AnimalCount++;
                cage.MyCanvas.Children.Add(t);
                i++;
            }

        }
Esempio n. 4
0
 void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
     switch (connectionId)
     {
     case 1:
     this.contentControl = ((ZooSimulation.CageControl)(target));
     
     #line 2 "..\..\..\..\Views\CageControl.xaml"
     this.contentControl.Loaded += new System.Windows.RoutedEventHandler(this.CageControl_Loaded);
     
     #line default
     #line hidden
     return;
     case 2:
     this.mywrappercanvas = ((System.Windows.Controls.Canvas)(target));
     return;
     case 3:
     this.grid = ((System.Windows.Controls.Grid)(target));
     return;
     case 4:
     this.grid1 = ((System.Windows.Controls.Grid)(target));
     return;
     case 5:
     this.MyCanvas = ((System.Windows.Controls.Canvas)(target));
     return;
     case 6:
     this.actionsmenu = ((System.Windows.Controls.Grid)(target));
     return;
     }
     this._contentLoaded = true;
 }