public new void SendVicinityChat(string message) { List <Dynel> Clients = Misc.FindClient.GetClientsInRadius(this, 100.0f); int[] recvers = new int[Clients.Count]; int index = 0; foreach (Character child in Clients) { recvers[index] = child.ID; index++; } ChatCom.SendVicinity(recvers, message); }
/// <summary> /// Dynel send to Vicinity /// </summary> /// <param name="message">Message string</param> public void SendVicinityChat(string message) { // Default vicinity radius is 10 -- Midian List <Dynel> clients = FindClient.GetClientsInRadius(this, 10.0f); UInt32[] recvers = new UInt32[clients.Count]; int index = 0; foreach (Character child in clients) { recvers[index] = (UInt32)child.Id; index++; } ChatCom.SendVicinity((UInt32)this.Id, 0, recvers, message); }