//public void DrawRectamgle //{ //} protected void SpawnHoard() { if (hoard == null) { hoard = new Hoard(this, random, hoardParams); } }
//private int cx; //private int cy; public Game() { graphics = new GraphicsDeviceManager(this); //graphics.ToggleFullScreen(); //graphics.IsFullScreen = true; graphics.PreferredBackBufferHeight = 720;//1080;// 600;// graphics.PreferredBackBufferWidth = 1280;//1920;// 800;// graphics.ApplyChanges(); Content.RootDirectory = "Content"; hoard = null; hoardParams = new AIParameters(); ResetAIParams(); }
//private int cx; //private int cy; public Game() { graphics = new GraphicsDeviceManager(this); //graphics.ToggleFullScreen(); //graphics.IsFullScreen = true; graphics.PreferredBackBufferHeight = 720; //1080;// 600;// graphics.PreferredBackBufferWidth = 1280; //1920;// 800;// graphics.ApplyChanges(); Content.RootDirectory = "Content"; hoard = null; hoardParams = new AIParameters(); ResetAIParams(); }