Esempio n. 1
0
        private void btn_yes_Click(object sender, EventArgs e)
        {
            switch (_level)
            {
            case "Form1":
                Form1 lvl1 = new Form1();
                lvl1.Show();
                break;

            case "Level2":
                Level2 lvl2 = new Level2();
                lvl2.Show();
                break;

            case "Level3":
                Level3 lvl3 = new Level3();
                lvl3.Show();
                break;

            case "Level4":
                Level4 lvl4 = new Level4();
                lvl4.Show();
                break;

            case "Level5":
                Level5 lvl5 = new Level5();
                lvl5.Show();
                break;
            }
            this.Close();
        }
        private void timer1_Tick(object sender, EventArgs e)
        {
            if (pictureBox_3.Visible == false && pictureBox_2.Visible == false && PictureBox_1.Visible == false)
            {
                pictureBox_3.Visible = true;
            }
            else if (pictureBox_3.Visible == true)
            {
                pictureBox_3.Visible = false;
                pictureBox_2.Visible = true;
            }
            else if (pictureBox_2.Visible == true)
            {
                pictureBox_2.Visible = false;
                PictureBox_1.Visible = true;
            }
            else if (PictureBox_1.Visible == true)
            {
                PictureBox_1.Visible = false;

                switch (_level)
                {
                case "Form1":
                    Level2 lvl2 = new Level2();
                    lvl2.Show();
                    break;

                case "Level2":
                    Level3 lvl3 = new Level3();
                    lvl3.Show();
                    break;

                case "Level3":
                    Level4 lvl4 = new Level4();
                    lvl4.Show();
                    break;

                case "Level4":
                    Level5 lvl5 = new Level5();
                    lvl5.Show();
                    break;
                }

                timer1.Stop();
                timer2.Start();
                return;
            }
        }