Esempio n. 1
0
        public void IncreaseZombiePopulation()
        {
            if (populationSpawnCounter-- < 0)
            {
                populationSpawnCounter = (int)GenMath.LerpDouble(0, 1000, 300, 20, Math.Max(100, Math.Min(1000, currentColonyPoints)));

                if (GenDate.DaysPassedFloat < ZombieSettings.Values.daysBeforeZombiesCome)
                {
                    return;
                }
                if (ZombieSettings.Values.spawnWhenType == SpawnWhenType.InEventsOnly)
                {
                    return;
                }

                var numberOfZombies = ZombieCount() + Tools.generator.ZombiesQueued(map);
                if (numberOfZombies < GetMaxZombieCount())
                {
                    switch (ZombieSettings.Values.spawnHowType)
                    {
                    case SpawnHowType.AllOverTheMap:
                    {
                        var cell = CellFinderLoose.RandomCellWith(Tools.ZombieSpawnLocator(map), map, 4);
                        if (cell.IsValid)
                        {
                            Tools.generator.SpawnZombieAt(map, cell, false);
                        }
                        return;
                    }

                    case SpawnHowType.FromTheEdges:
                    {
                        IntVec3 cell;
                        if (CellFinder.TryFindRandomEdgeCellWith(Tools.ZombieSpawnLocator(map), map, CellFinder.EdgeRoadChance_Neutral, out cell))
                        {
                            Tools.generator.SpawnZombieAt(map, cell, false);
                        }
                        return;
                    }

                    default:
                    {
                        Log.Error("Unknown spawn type " + ZombieSettings.Values.spawnHowType);
                        return;
                    }
                    }
                }
            }
        }
Esempio n. 2
0
        public void IncreaseZombiePopulation()
        {
            if (GenDate.DaysPassedFloat < ZombieSettings.Values.daysBeforeZombiesCome)
            {
                return;
            }
            if (ZombieSettings.Values.spawnWhenType == SpawnWhenType.InEventsOnly)
            {
                return;
            }

            if (populationSpawnCounter-- < 0)
            {
                populationSpawnCounter = (int)GenMath.LerpDouble(0, 1000, 300, 20, Math.Max(100, Math.Min(1000, currentColonyPoints)));

                if (CanHaveMoreZombies())
                {
                    switch (ZombieSettings.Values.spawnHowType)
                    {
                    case SpawnHowType.AllOverTheMap:
                    {
                        var cell = CellFinderLoose.RandomCellWith(Tools.ZombieSpawnLocator(map), map, 4);
                        if (cell.IsValid)
                        {
                            ZombieGenerator.SpawnZombie(cell, map, ZombieGenerator.ZombieType.Random, (zombie) => { allZombiesCached.Add(zombie); });
                        }
                        return;
                    }

                    case SpawnHowType.FromTheEdges:
                    {
                        if (CellFinder.TryFindRandomEdgeCellWith(Tools.ZombieSpawnLocator(map), map, CellFinder.EdgeRoadChance_Neutral, out var cell))
                        {
                            ZombieGenerator.SpawnZombie(cell, map, ZombieGenerator.ZombieType.Random, (zombie) => { allZombiesCached.Add(zombie); });
                        }
                        return;
                    }

                    default:
                    {
                        Log.Error("Unknown spawn type " + ZombieSettings.Values.spawnHowType);
                        return;
                    }
                    }
                }
            }
        }
Esempio n. 3
0
        public void IncreaseZombiePopulation()
        {
            if (GenDate.DaysPassedFloat < ZombieSettings.Values.daysBeforeZombiesCome)
            {
                return;
            }
            if (ZombieSettings.Values.spawnWhenType == SpawnWhenType.InEventsOnly)
            {
                return;
            }

            var zombieCount     = ZombieCount() + Tools.generator.ZombiesQueued(map);
            var zombieDestCount = GetMaxZombieCount();

            if (zombieCount < zombieDestCount)
            {
                switch (ZombieSettings.Values.spawnHowType)
                {
                case SpawnHowType.AllOverTheMap:
                {
                    var cell = CellFinderLoose.RandomCellWith(Tools.ZombieSpawnLocator(map), map, 4);
                    if (cell.IsValid)
                    {
                        Tools.generator.SpawnZombieAt(map, cell);
                    }
                    return;
                }

                case SpawnHowType.FromTheEdges:
                {
                    IntVec3 cell;
                    if (CellFinder.TryFindRandomEdgeCellWith(Tools.ZombieSpawnLocator(map), map, CellFinder.EdgeRoadChance_Neutral, out cell))
                    {
                        Tools.generator.SpawnZombieAt(map, cell);
                    }
                    return;
                }

                default:
                {
                    Log.Error("Unknown spawn type " + ZombieSettings.Values.spawnHowType);
                    return;
                }
                }
            }
        }
Esempio n. 4
0
        public static bool TryExecute(Map map, int incidentSize, IntVec3 spot, bool ignoreLimit = false)
        {
            var cellValidator = Tools.ZombieSpawnLocator(map, true);
            var spotValidator = SpotValidator(map, cellValidator);

            for (var counter = 1; counter <= 10; counter++)
            {
                if (spot.IsValid)
                {
                    break;
                }

                if (ZombieSettings.Values.spawnHowType == SpawnHowType.AllOverTheMap)
                {
                    var tickManager = map.GetComponent <TickManager>();
                    if (tickManager == null)
                    {
                        return(false);
                    }
                    var center = tickManager != null ? tickManager.centerOfInterest : IntVec3.Invalid;
                    if (center.IsValid == false)
                    {
                        center = Tools.CenterOfInterest(map);
                    }

                    RCellFinder.TryFindRandomSpotJustOutsideColony(center, map, null, out spot, spotValidator);
                }
                else
                {
                    var success = MultiVersionMethods.TryFindRandomPawnEntryCell(out spot, map, 0.5f, spotValidator, out spot, map, 0.5f, true, spotValidator);
                    if (success == false)
                    {
                        spot = IntVec3.Invalid;
                    }
                }
            }
            if (spot.IsValid == false)
            {
                return(false);
            }

            Find.CameraDriver.StartCoroutine(SpawnEventProcess(map, incidentSize, spot, cellValidator, ignoreLimit));
            return(true);
        }
Esempio n. 5
0
        public Predicate <IntVec3> SpotValidator(Map map)
        {
            var cellValidator = Tools.ZombieSpawnLocator(map);

            return(cell =>
            {
                var count = 0;
                var vecs = Tools.GetCircle(Constants.SPAWN_INCIDENT_RADIUS).ToList();
                foreach (var vec in vecs)
                {
                    if (cellValidator(cell + vec))
                    {
                        if (++count >= Constants.MIN_ZOMBIE_SPAWN_CELL_COUNT)
                        {
                            break;
                        }
                    }
                }
                return count >= Constants.MIN_ZOMBIE_SPAWN_CELL_COUNT;
            });
        }
Esempio n. 6
0
        public override bool TryExecute(IncidentParms parms)
        {
            if (GenDate.DaysPassedFloat < ZombieSettings.Values.daysBeforeZombiesCome)
            {
                return(false);
            }

            var map         = (Map)parms.target;
            var zombieCount = (int)(zombieCountFactor * ZombieSettings.Values.baseNumberOfZombiesinEvent) + 1;

            zombieCount *= Math.Max(1, map.mapPawns.FreeColonists.Count());

            var spotValidator = SpotValidator(map);

            IntVec3 spot     = IntVec3.Invalid;
            string  headline = "";
            string  text     = "";

            for (int counter = 1; counter <= 10; counter++)
            {
                if (ZombieSettings.Values.spawnHowType == SpawnHowType.AllOverTheMap)
                {
                    RCellFinder.TryFindRandomSpotJustOutsideColony(Tools.CenterOfInterest(map), map, null, out spot, spotValidator);
                    headline = "LetterLabelZombiesRisingNearYourBase".Translate();
                    text     = "ZombiesRisingNearYourBase".Translate();
                }
                else
                {
                    RCellFinder.TryFindRandomPawnEntryCell(out spot, map, 0.5f, spotValidator);
                    headline = "LetterLabelZombiesRising".Translate();
                    text     = "ZombiesRising".Translate();
                }

                if (spot.IsValid)
                {
                    break;
                }
            }
            if (spot.IsValid == false)
            {
                return(false);
            }

            var cellValidator = Tools.ZombieSpawnLocator(map);

            while (zombieCount > 0)
            {
                Tools.GetCircle(Constants.SPAWN_INCIDENT_RADIUS)
                .Select(vec => spot + vec)
                .Where(vec => cellValidator(vec))
                .InRandomOrder()
                .Take(zombieCount)
                .Do(cell =>
                {
                    Tools.generator.SpawnZombieAt(map, cell);
                    zombieCount--;
                });
            }

            var location = new GlobalTargetInfo(spot, map);

            Find.LetterStack.ReceiveLetter(headline, text, LetterDefOf.BadUrgent, location);

            SoundDef.Named("ZombiesRising").PlayOneShotOnCamera(null);
            return(true);
        }
        public static bool TryExecute(Map map, int incidentSize)
        {
            var spotValidator = SpotValidator(map);

            var spot     = IntVec3.Invalid;
            var headline = "";
            var text     = "";

            for (var counter = 1; counter <= 10; counter++)
            {
                if (ZombieSettings.Values.spawnHowType == SpawnHowType.AllOverTheMap)
                {
                    var tickManager = map.GetComponent <TickManager>();
                    var center      = tickManager != null ? tickManager.centerOfInterest : IntVec3.Invalid;
                    if (center.IsValid == false)
                    {
                        center = Tools.CenterOfInterest(map);
                    }

                    RCellFinder.TryFindRandomSpotJustOutsideColony(center, map, null, out spot, spotValidator);
                    headline = "LetterLabelZombiesRisingNearYourBase".Translate();
                    text     = "ZombiesRisingNearYourBase".Translate();
                }
                else
                {
                    RCellFinder.TryFindRandomPawnEntryCell(out spot, map, 0.5f, spotValidator);
                    headline = "LetterLabelZombiesRising".Translate();
                    text     = "ZombiesRising".Translate();
                }

                if (spot.IsValid)
                {
                    break;
                }
            }
            if (spot.IsValid == false)
            {
                return(false);
            }

            var cellValidator = Tools.ZombieSpawnLocator(map, true);

            while (incidentSize > 0)
            {
                Tools.GetCircle(Constants.SPAWN_INCIDENT_RADIUS)
                .Select(vec => spot + vec)
                .Where(vec => cellValidator(vec))
                .InRandomOrder()
                .Take(incidentSize)
                .Do(cell =>
                {
                    Tools.generator.SpawnZombieAt(map, cell, true);
                    incidentSize--;
                });
            }

            var location = new GlobalTargetInfo(spot, map);

            Find.LetterStack.ReceiveLetter(headline, text, LetterDefOf.BadUrgent, location);

            if (Constants.USE_SOUND)
            {
                SoundDef.Named("ZombiesRising").PlayOneShotOnCamera(null);
            }
            return(true);
        }