Esempio n. 1
0
 public static void setSkillshots()
 {
     Q.SetSkillshot(Qdata.SData.SpellCastTime, Qdata.SData.LineWidth, Qdata.SData.MissileSpeed, false,
                    SkillshotType.SkillshotLine);
     sumItems = new SummonerItems(Player);
     //Thats all we need to set
 }
Esempio n. 2
0
 public static void setSkillshots()
 {
     Q.SetSkillshot(Qdata.SData.SpellCastTime, Qdata.SData.LineWidth, Qdata.SData.MissileSpeed, false,
         SkillshotType.SkillshotLine);
     sumItems = new SummonerItems(Player);
     //Thats all we need to set
 }