Esempio n. 1
0
        void IBuildTask.Run(BuildContext context)
        {
            var buildParameters = context.GetContextObject <AssetBundleBuilder.BuildParametersContext>();

            buildParameters.BeginWatch();

            // 检测构建平台是否合法
            if (buildParameters.Parameters.BuildTarget == BuildTarget.NoTarget)
            {
                throw new Exception("请选择目标平台");
            }

            // 检测构建版本是否合法
            if (buildParameters.Parameters.BuildVersion <= 0)
            {
                throw new Exception("请先设置版本号");
            }

            // 检测输出目录是否为空
            if (string.IsNullOrEmpty(buildParameters.PipelineOutputDirectory))
            {
                throw new Exception("输出目录不能为空");
            }

            // 增量更新时候的必要检测
            var buildMode = buildParameters.Parameters.BuildMode;

            if (buildMode == EBuildMode.IncrementalBuild)
            {
                // 检测历史版本是否存在
                if (AssetBundleBuilderHelper.HasAnyPackageVersion(buildParameters.Parameters.BuildTarget, buildParameters.Parameters.OutputRoot) == false)
                {
                    throw new Exception("没有发现任何历史版本,请尝试强制重建");
                }

                // 检测构建版本是否合法
                int maxPackageVersion = AssetBundleBuilderHelper.GetMaxPackageVersion(buildParameters.Parameters.BuildTarget, buildParameters.Parameters.OutputRoot);
                if (buildParameters.Parameters.BuildVersion <= maxPackageVersion)
                {
                    throw new Exception("构建版本不能小于历史版本");
                }

                // 检测补丁包是否已经存在
                string packageDirectory = buildParameters.GetPackageDirectory();
                if (Directory.Exists(packageDirectory))
                {
                    throw new Exception($"补丁包已经存在:{packageDirectory}");
                }

                // 检测内置资源分类标签是否一致
                var oldPatchManifest = AssetBundleBuilderHelper.GetOldPatchManifest(buildParameters.PipelineOutputDirectory);
                if (buildParameters.Parameters.BuildinTags != oldPatchManifest.BuildinTags)
                {
                    throw new Exception($"增量更新时内置资源标签必须一致:{buildParameters.Parameters.BuildinTags} != {oldPatchManifest.BuildinTags}");
                }
            }

            // 如果是强制重建
            if (buildMode == EBuildMode.ForceRebuild)
            {
                // 删除平台总目录
                string platformDirectory = $"{buildParameters.Parameters.OutputRoot}/{buildParameters.Parameters.BuildTarget}";
                if (EditorTools.DeleteDirectory(platformDirectory))
                {
                    BuildRunner.Log($"删除平台总目录:{platformDirectory}");
                }
            }

            // 如果输出目录不存在
            if (EditorTools.CreateDirectory(buildParameters.PipelineOutputDirectory))
            {
                BuildRunner.Log($"创建输出目录:{buildParameters.PipelineOutputDirectory}");
            }
        }