public void DrawAsDir(float scale = 1f)
        {
            var circleShape = new CircleShapeHandle();

            circleShape.Radius           = 7 * scale;
            circleShape.FillColor        = Color.Transparent;
            circleShape.OutlineThickness = 1 * scale;
            circleShape.OutlineColor     = Color.Magenta;
            circleShape.Position         = _transform.TransformPoint(0, 0);
            EnvironmentAPI.Draw.Circle(circleShape);
            var rectShape = new RectShapeHandle();

            rectShape.Size             = new Vector2f(2f * scale, 15 * scale);
            rectShape.Position         = _transform.TransformPoint(0f, 0);
            rectShape.Rotation         = GlobalRot;
            rectShape.FillColor        = Color.Transparent;
            rectShape.OutlineThickness = 1 * scale;
            rectShape.OutlineColor     = Color.Magenta;
            EnvironmentAPI.Draw.Rect(rectShape);

            rectShape.Size             = new Vector2f(2f * scale, 12 * scale);
            rectShape.Position         = _transform.TransformPoint(0f, 0f);
            rectShape.Rotation         = GlobalRot - 90;
            rectShape.FillColor        = Color.Transparent;
            rectShape.OutlineThickness = 1 * scale;
            rectShape.OutlineColor     = Color.Magenta;
            EnvironmentAPI.Draw.Rect(rectShape);
        }
Esempio n. 2
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 public void Circle(CircleShapeHandle handle)
 {
     if (_circleShape == null)
     {
         _circleShape = new CircleShape();
     }
     _circleShape.Radius           = handle.Radius;
     _circleShape.FillColor        = handle.FillColor;
     _circleShape.OutlineThickness = handle.OutlineThickness;
     _circleShape.OutlineColor     = handle.OutlineColor;
     _circleShape.Position         = handle.Position;
     _circleShape.Draw(_win, RenderStates.Default);
 }
 public void DrawShapeAt(CircleShapeHandle shape, Vec2 pivot)
 {
     shape.Position = _transform.TransformPoint(Vec2.New(0, 0));
     EnvironmentAPI.Draw.Circle(shape);
 }