public PerformLayout ( |
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g | Device context to draw | |
return | void |
/// <summary> /// Renders the specified HTML source on the specified location and max size restriction.<br/> /// If <paramref name="maxSize"/>.Width is zero the html will use all the required width, otherwise it will perform line /// wrap as specified in the html<br/> /// If <paramref name="maxSize"/>.Height is zero the html will use all the required height, otherwise it will clip at the /// given max height not rendering the html below it.<br/> /// Returned is the actual width and height of the rendered html.<br/> /// </summary> /// <param name="g">Device to render with</param> /// <param name="html">HTML source to render</param> /// <param name="location">the top-left most location to start render the html at</param> /// <param name="maxSize">the max size of the rendered html (if height above zero it will be clipped)</param> /// <param name="cssData">optional: the style to use for html rendering (default - use W3 default style)</param> /// <param name="useGdiPlusTextRendering">true - use GDI+ text rendering, false - use GDI text rendering</param> /// <param name="stylesheetLoad">optional: can be used to overwrite stylesheet resolution logic</param> /// <param name="imageLoad">optional: can be used to overwrite image resolution logic</param> /// <returns>the actual size of the rendered html</returns> private static SizeF RenderHtml(Graphics g, string html, PointF location, SizeF maxSize, CssData cssData, bool useGdiPlusTextRendering, EventHandler <HtmlStylesheetLoadEventArgs> stylesheetLoad, EventHandler <HtmlImageLoadEventArgs> imageLoad) { SizeF actualSize = SizeF.Empty; if (!string.IsNullOrEmpty(html)) { using (var container = new HtmlContainer()) { container.Location = location; container.MaxSize = maxSize; container.AvoidAsyncImagesLoading = true; container.AvoidImagesLateLoading = true; container.UseGdiPlusTextRendering = useGdiPlusTextRendering; if (stylesheetLoad != null) { container.StylesheetLoad += stylesheetLoad; } if (imageLoad != null) { container.ImageLoad += imageLoad; } container.SetHtml(html, cssData); container.PerformLayout(g); container.PerformPaint(g); actualSize = container.ActualSize; } } return(actualSize); }
/// <summary> /// On tooltip appear set the html by the associated control, layout and set the tooltip size by the html size. /// </summary> protected virtual void OnToolTipPopup(PopupEventArgs e) { //Create fragment container var cssClass = string.IsNullOrEmpty(_tooltipCssClass) ? null : string.Format(" class=\"{0}\"", "yamui-tooltip"); var toolipHtml = string.Format("<div{0}>{1}</div>", cssClass, GetToolTip(e.AssociatedControl)); HtmlContainer.SetHtml(toolipHtml, YamuiThemeManager.BaseCssData); HtmlContainer.MaxSize = MaximumSize; //Measure size of the container using (var g = e.AssociatedControl.CreateGraphics()) { g.TextRenderingHint = _textRenderingHint; HtmlContainer.PerformLayout(g); } //Set the size of the tooltip var desiredWidth = (int)Math.Ceiling(MaximumSize.Width > 0 ? Math.Min(HtmlContainer.ActualSize.Width, MaximumSize.Width) : HtmlContainer.ActualSize.Width); var desiredHeight = (int)Math.Ceiling(MaximumSize.Height > 0 ? Math.Min(HtmlContainer.ActualSize.Height, MaximumSize.Height) : HtmlContainer.ActualSize.Height); e.ToolTipSize = new Size(desiredWidth, desiredHeight); #if !MONO // start mouse handle timer if (_allowLinksHandling) { _associatedControl = e.AssociatedControl; _linkHandlingTimer.Start(); } #endif }
/// <summary> /// On tooltip appear set the html by the associated control, layout and set the tooltip size by the html size. /// </summary> protected virtual void OnToolTipPopup(PopupEventArgs e) { //Create fragment container HtmlContainer.SetHtml(YamuiThemeManager.WrapToolTipText(GetToolTip(e.AssociatedControl)), YamuiThemeManager.CurrentThemeCss); HtmlContainer.MaxSize = MaximumSize; //Measure size of the container using (var g = e.AssociatedControl.CreateGraphics()) { g.TextRenderingHint = _textRenderingHint; HtmlContainer.PerformLayout(g); } //Set the size of the tooltip var desiredWidth = (int)Math.Ceiling(MaximumSize.Width > 0 ? Math.Min(HtmlContainer.ActualSize.Width, MaximumSize.Width) : HtmlContainer.ActualSize.Width); var desiredHeight = (int)Math.Ceiling(MaximumSize.Height > 0 ? Math.Min(HtmlContainer.ActualSize.Height, MaximumSize.Height) : HtmlContainer.ActualSize.Height); e.ToolTipSize = new Size(desiredWidth, desiredHeight); #if !MONO // start mouse handle timer if (_allowLinksHandling) { _associatedControl = e.AssociatedControl; _linkHandlingTimer.Start(); } #endif }
/// <summary> /// Perform html container layout by the current panel client size. /// </summary> protected void PerformHtmlLayout() { if (_htmlContainer != null) { _htmlContainer.MaxSize = new SizeF(ClientSize.Width - Padding.Horizontal, 0); using (var g = CreateGraphics()) { _htmlContainer.PerformLayout(g); } AutoScrollMinSize = Size.Round(new SizeF(_htmlContainer.ActualSize.Width + Padding.Horizontal, _htmlContainer.ActualSize.Height)); } }
/// <summary> /// Renders the specified HTML source on the specified location and max size restriction.<br/> /// If <paramref name="maxSize"/>.Width is zero the html will use all the required width, otherwise it will perform line /// wrap as specified in the html<br/> /// If <paramref name="maxSize"/>.Height is zero the html will use all the required height, otherwise it will clip at the /// given max height not rendering the html below it.<br/> /// Returned is the actual width and height of the rendered html.<br/> /// </summary> /// <param name="g">Device to render with</param> /// <param name="html">HTML source to render</param> /// <param name="location">the top-left most location to start render the html at</param> /// <param name="maxSize">the max size of the rendered html (if height above zero it will be clipped)</param> /// <param name="cssData">optional: the style to use for html rendering (default - use W3 default style)</param> /// <param name="useGdiPlusTextRendering">true - use GDI+ text rendering, false - use GDI text rendering</param> /// <param name="stylesheetLoad">optional: can be used to overwrite stylesheet resolution logic</param> /// <param name="imageLoad">optional: can be used to overwrite image resolution logic</param> /// <returns>the actual size of the rendered html</returns> private static SizeF RenderHtml(Graphics g, string html, PointF location, SizeF maxSize, CssData cssData, bool useGdiPlusTextRendering, EventHandler<HtmlStylesheetLoadEventArgs> stylesheetLoad, EventHandler<HtmlImageLoadEventArgs> imageLoad) { SizeF actualSize = SizeF.Empty; if (!string.IsNullOrEmpty(html)) { using (var container = new HtmlContainer()) { container.Location = location; container.MaxSize = maxSize; container.AvoidAsyncImagesLoading = true; container.AvoidImagesLateLoading = true; container.UseGdiPlusTextRendering = useGdiPlusTextRendering; if (stylesheetLoad != null) container.StylesheetLoad += stylesheetLoad; if (imageLoad != null) container.ImageLoad += imageLoad; container.SetHtml(html, cssData); container.PerformLayout(g); container.PerformPaint(g); actualSize = container.ActualSize; } } return actualSize; }