/// <summary> /// Repositions the mask in the DOM for nested modality cases. /// </summary> public void _repositionMask(Widget nextElem){}
/// <summary> /// Updates the UI in response to a child being removed. /// </summary> protected void _uiRemoveChild(Widget child){}
/// <summary> /// Default removeChild handler /// </summary> protected void _defRemoveChildFn(EventFacade @event, Widget child, Y_.DataType_.Number index){}
/// <summary> /// Updates the UI in response to a child being added. /// </summary> protected void _uiAddChild(Widget child, object parentNode){}