Esempio n. 1
0
        void LoadDependencies()
        {
            string[] dependencies = info.dependencies;
            m_WaitDependencyLoadCount     = dependencies.Length;
            m_WaitDependencyCompleteCount = dependencies.Length;
#if ASSETMANAGER_LOG
            Debug.Log("Load Dependencies " + dependencies.Length + "," + Time.frameCount);
#endif
            m_DependencyLoaders = ListPool <AssetBundleAsyncLoader> .Get();

            m_DependenciesIsLoaded = false;
            m_DependenciesIsDone   = false;

            for (int i = 0, l = dependencies.Length; i < l; ++i)
            {
                string dep = dependencies[i];

                if (dep.Contains("blue_s"))
                {
                    assetManager.StartCoroutine(testLoader(dep));
                    continue;
                }

                AssetBundleAsyncLoader depLoader = assetManager.LoadAssetBundle(dep, false, OnDependencyComplete) as AssetBundleAsyncLoader;
                if (depLoader != null)
                {
                    depLoader.autoRelease          = false;
                    depLoader.onAssetBundleLoaded += OnDependencyLoaded;
                }
                m_DependencyLoaders.Add(depLoader);
            }
        }
Esempio n. 2
0
        protected void OnDependencyLoaded(AssetBundleAsyncLoader loader)
        {
#if ASSETMANAGER_LOG
            Debug.Log("DependencyLoaded " + info.fullName + "->" + loader.info.fullName + "," + Time.frameCount);
#endif
            if (--m_WaitDependencyLoadCount == 0)
            {
                m_DependenciesIsLoaded = true;
            }
        }
Esempio n. 3
0
        IEnumerator testLoader(string dep)
        {
            yield return(new WaitForSeconds(0.5f));

            AssetBundleAsyncLoader depLoader = assetManager.LoadAssetBundle(dep, false, OnDependencyComplete) as AssetBundleAsyncLoader;

            if (depLoader != null)
            {
                depLoader.autoRelease          = false;
                depLoader.onAssetBundleLoaded += OnDependencyLoaded;
            }
            m_DependencyLoaders.Add(depLoader);
        }