private void CreateImGui() { imGuiRenderer = new ImGuiRenderer(graphicsDevice, swapchain.Framebuffer.OutputDescription, window.Width, window.Height, ColorSpaceHandling.Linear); uiController = new ImGuiController(this); uiController.Initialize(); }
public StartMenu(ImGuiController controller) { Controller = controller; }
public ShaderEditor(ImGuiController controller) { Controller = controller; }