Esempio n. 1
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        /// <summary>
        /// Returns the distance between the two specified points.
        /// </summary>
        /// <param name="point1">Point 1.</param>
        /// <param name="point2">Point 2.</param>
        /// <returns>The distance between the two points.</returns>
        public static double Delta(IntPoint2D point1, IntPoint2D point2)
        {
            double part1 = Math.Pow((point2.X - point1.X), 2);
            double part2 = Math.Pow((point2.Y - point1.Y), 2);

            return(Math.Sqrt(part1 + part2));
        }
Esempio n. 2
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        /// <summary>
        /// Divides B from A
        /// </summary>
        /// <param name="a">A</param>
        /// <param name="b">B</param>
        /// <returns></returns>
        public static IntPoint2D operator /(IntPoint2D a, Int64 b)
        {
            if (a == null)
            {
                a = new IntPoint2D();
            }

            return(new IntPoint2D(a.X / b, a.Y / b));
        }
Esempio n. 3
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        /// <summary>
        /// Multiplies A and B
        /// </summary>
        /// <param name="a">A</param>
        /// <param name="b">B</param>
        /// <returns></returns>
        public static IntPoint2D operator *(Int64 a, IntPoint2D b)
        {
            if (b == null)
            {
                b = new IntPoint2D();
            }

            return(new IntPoint2D(a * b.X, a * b.Y));
        }
Esempio n. 4
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        /// <summary>
        /// Subtracts the specified value.
        /// </summary>
        /// <param name="a">Value to subtract</param>
        /// <returns></returns>
        public static IntPoint2D operator -(IntPoint2D a)
        {
            if (a == null)
            {
                a = new IntPoint2D();
            }

            return(new IntPoint2D(-a.X, -a.Y));
        }
Esempio n. 5
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        /// <summary>
        /// Determines if this point is equal to the specified point.
        /// </summary>
        /// <param name="point">The other point.</param>
        /// <returns>True, if equal; otherwise, false</returns>
        public bool Equals(IntPoint2D point)
        {
            if ((object)point == null)
            {
                return(false);
            }

            // Return true if the fields match:
            return(X == point.X && Y == point.Y);
        }
Esempio n. 6
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        /// <summary>
        /// Adds a to b.
        /// </summary>
        /// <param name="a">A</param>
        /// <param name="b">B</param>
        /// <returns></returns>
        public static IntPoint2D operator +(IntPoint2D a, IntPoint2D b)
        {
            if (a == null)
            {
                a = new IntPoint2D();
            }

            if (b == null)
            {
                b = new IntPoint2D();
            }

            return(a.Offset(b.X, b.Y));
        }
Esempio n. 7
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 /// <summary>
 /// Returns a copy of this point offset by X and Y from the specified point.
 /// </summary>
 /// <param name="offsets">The specified offsets.</param>
 /// <returns>An offset copy of this point.</returns>
 public IntPoint2D Offset(IntPoint2D offsets)
 {
     return(Offset(offsets.X, offsets.Y));
 }
Esempio n. 8
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 /// <summary>
 /// Initializes a new instance of the <see cref="IntPoint2D"/> class.
 /// </summary>
 /// <param name="pt">The point to copy.</param>
 public IntPoint2D(IntPoint2D pt)
 {
     X = pt.X;
     Y = pt.Y;
 }