Esempio n. 1
0
        public static void RayleighQuotient(MatrixR A, double tolerance, int flag, out VectorR x, out double lambda)
        {
            int    n      = A.GetCols();
            double delta  = 0.0;
            Random random = new Random();

            x = new VectorR(n);
            if (flag != 2)
            {
                for (int i = 0; i < n; i++)
                {
                    x[i] = random.NextDouble();
                }
                x.Normalize();
                lambda = VectorR.DotProduct(x, MatrixR.Transform(A, x));
            }
            else
            {
                lambda = 0.0;
                Rayleigh(A, 1e-2, out x, out lambda);
            }

            double       temp     = lambda;
            MatrixR      identity = new MatrixR(n, n);
            LinearSystem ls       = new LinearSystem();

            do
            {
                temp = lambda;
                double d = ls.LUCrout(A - lambda * identity.Identity(), x);
                x.Normalize();
                lambda = VectorR.DotProduct(x, MatrixR.Transform(A, x));
                delta  = Math.Abs((temp - lambda) / lambda);
            }while (delta > tolerance);
        }
Esempio n. 2
0
        public static void Rayleigh(MatrixR A, double tolerance, out VectorR x, out double lambda)
        {
            int    n      = A.GetCols();
            double delta  = 0.0;
            Random random = new Random();

            x = new VectorR(n);
            for (int i = 0; i < n; i++)
            {
                x[i] = random.NextDouble();
            }
            x.Normalize();
            VectorR x0 = MatrixR.Transform(A, x);

            x0.Normalize();
            lambda = VectorR.DotProduct(x, x0);
            double temp = lambda;

            do
            {
                temp = lambda;
                x0   = x;
                x0.Normalize();
                x      = MatrixR.Transform(A, x0);
                lambda = VectorR.DotProduct(x, x0);
                delta  = Math.Abs((temp - lambda) / lambda);
            }while (delta > tolerance);
            x.Normalize();
        }
Esempio n. 3
0
        public static void Inverse(MatrixR A, double s, double tolerance, out VectorR x, out double lambda)
        {
            int n = A.GetCols();

            x      = new VectorR(n);
            lambda = 0.0;
            double  delta    = 0.0;
            MatrixR identity = new MatrixR(n, n);

            A = A - s * (identity.Identity());
            LinearSystem ls = new LinearSystem();

            A = ls.LUInverse(A);

            Random random = new Random();

            for (int i = 0; i < n; i++)
            {
                x[i] = random.NextDouble();
            }
            do
            {
                VectorR temp = x;
                x = MatrixR.Transform(A, x);
                x.Normalize();
                if (VectorR.DotProduct(temp, x) < 0)
                {
                    x = -x;
                }
                VectorR dx = temp - x;
                delta = dx.GetNorm();
            }while (delta > tolerance);
            lambda = s + 1.0 / (VectorR.DotProduct(x, MatrixR.Transform(A, x)));
        }
Esempio n. 4
0
        public static void Power(MatrixR A, double tolerance, out VectorR x, out double lambda)
        {
            int n = A.GetCols();

            x      = new VectorR(n);
            lambda = 0.0;
            double delta = 0.0;

            Random random = new Random();

            for (int i = 0; i < n; i++)
            {
                x[i] = random.NextDouble();
            }

            do
            {
                VectorR temp = x;
                x = MatrixR.Transform(A, x);
                x.Normalize();
                if (VectorR.DotProduct(temp, x) < 0)
                {
                    x = -x;
                }
                VectorR dx = temp - x;
                delta = dx.GetNorm();
            }while (delta > tolerance);
            lambda = VectorR.DotProduct(x, MatrixR.Transform(A, x));
        }
Esempio n. 5
0
        public VectorR GetUnitVector()
        {
            VectorR result = new VectorR(vector);

            result.Normalize();
            return(result);
        }
Esempio n. 6
0
        public static VectorR TridiagonalEigenvector(double s, double tolerance, out double lambda)
        {
            int n = Alpha.GetLength(0);

            double[] gamma = (double[])Beta.Clone();
            double[] beta  = (double[])Beta.Clone();
            double[] alpha = new double[n];
            for (int i = 0; i < n; i++)
            {
                alpha[i] = Alpha[i] - s;
            }
            double[] gamma1, alpha1, beta1;
            LUDecomposition(gamma, alpha, beta, out gamma1, out alpha1, out beta1);
            VectorR x      = new VectorR(n);
            Random  random = new Random();

            for (int i = 0; i < n; i++)
            {
                x[i] = random.NextDouble();
            }
            x.Normalize();
            VectorR x1 = new VectorR(n);;
            double  sign;

            do
            {
                x1 = x.Clone();
                LUSolver(gamma1, alpha1, beta1, x);
                x.Normalize();
                if (VectorR.DotProduct(x1, x) < 0.0)
                {
                    sign = -1.0;
                    x    = -x;
                }
                else
                {
                    sign = 1.0;
                }
            }while ((x - x1).GetNorm() > tolerance);
            lambda = s + sign / x.GetNorm();
            return(x);
        }