//private XGListBoxItem liPerlin = new XGListBoxItem("Perlin Noise", NoiseTypes.Perlin); //private XGListBoxItem liSimplex = new XGListBoxItem("Simplex Noise", NoiseTypes.Simplex); public frmCreatePlayer(AzmythGame game) : base(new Rectangle(0, 0, 300, 300), true) { Game = game; m_viewport = game.GraphicsDevice.Viewport; Rectangle = new Rectangle(0, 0, m_viewport.Width, m_viewport.Height); m_world = new World(new VectorID(1, 1), new Random().Next(500, 9999)); XnaGUIManager.Controls.Add(this); pnlMain = new XGPanel( new Rectangle(20, 20, 600, 600)); pnlTitle = new XGPanel( new Rectangle(20, 20, 600, 600)); lblTitle = new XGLabel( new Rectangle(20, 30, 50, 30), "Generate a New Adventure"); lblPlayerName = new XGLabel( new Rectangle(20, 20, 100, 30), "Name:"); txtPlayerName = new XGTextBox( new Rectangle(140, 20, pnlMain.Rectangle.Width- 300 , 30)); btnRandomName = new XGButton( new Rectangle(pnlMain.Rectangle.Width, 20, 125, 30), "Random Name", this.btnRandomName_Clicked); btnCreatePlayer = new XGButton( new Rectangle(m_viewport.Width - 210, m_viewport.Height - 40, 200, 30), "Create World", this.btnCreatePlayer_Clicked); pnlMain.CanFocus = false; lblPlayerName.CanFocus = false; nameGenerator = new MarkovNameGenerator("Acalia,Aldaire,Aldebron,Vulcan,Earth,Romulus,Andor,Adair,Adara,Adriel,Alaire,Alixandra,Altair,Amara,Anatola,Arcadia,Aurelia,Aurelian,Aurelius,Avalon,Bastian,Breen,Briallan,Brielle,Briseis,Cambria,Caspian,Cassia,Cassiel,Cassiopeia,Cassius,Chaniel,Cora,Corbin,Cyprian,Dagen,Daire,Darius,Destin,Devlin,Devlyn,Drake,Drystan,Eira,Eirian,Eliron,Elysia,Eoin,Evadne,Evanth,Fineas,Finian,Fyodor,Gaerwn,Gareth,Gavriel,Ginerva,Griffin,Guinevere,Hadriel,Hannelore,Hermione,Hesperos,Iagan,Ianthe,Ignacia,Ignatius,Iseult,Isolde,Jessalyn,Kara,Katriel,Kerensa,Korbin,Kyler,Kyra,Kyrielle,Leala,Leila,Leira,Lilith,Liora,Liriene,Liron,Lucien,Lyra,Maia,Marius,Mathieu,Maylea,Meira,Mireille,Mireya,Natania,Neirin,Nerys,Nuriel,Nyfain,Nyssa,Oisin,Oleisa,Oralie,Orinthea,Orion,Orpheus,Ozara,Peregrine,Persephone,Perseus,Petronela,Phelan,Pryderi,Pyralia,Pyralis,Qadira,Quinevere,Quintessa,Raisa,Remus,Renfrew,Rhyan,Rhydderch,Riona,Saira,Saoirse,Sarai,Sarielle,Sebastian,Seraphim,Seraphina,Serian,Sirius,Sorcha,Severin,Tavish,Tearlach,Terra,Thalia,Thaniel,Theia,Torian,Torin,Tressa,Tristana,Ulyssia,Uriela,Urien,Vanora,Vasilis,Vespera,Xanthus,Xara,Xylia,Yadira,Yakira,Yeira,Yeriel,Yestin,Yseult,Zaira,Zaniel,Zarek,Zephyr,Zora,Zorion".Split(','), 3); lblTitle.Alignment = GUIAlignment.HCenter | GUIAlignment.VCenter; txtPlayerName.Text = Thread.CurrentThread.CurrentCulture.TextInfo.ToTitleCase(nameGenerator.Next()); Children.Add(pnlMain); Children.Add(pnlTitle); pnlTitle.Children.Add(lblTitle); pnlMain.Children.Add(lblPlayerName); pnlMain.Children.Add(txtPlayerName); pnlMain.Children.Add(btnRandomName); pnlMain.Children.Add(btnCreatePlayer); focusControl = pnlMain; pnlMain.ActivateFirst(); XnaGUIManager.ActivateNext(); }
public XGLabeledSlider(Rectangle rect, int labelWidth, string text, int valueLabelWidth, float value, float min, float max) : base(rect, true) { ValueLabelFormat = "F3"; Rectangle partRect = rect; partRect.X = partRect.Y = 0; // parent relative partRect.Width = labelWidth; Label = new XGLabel(partRect, text, GUIAlignment.Right | GUIAlignment.VCenter); Children.Add(Label); partRect.X += partRect.Width + 1; partRect.Width = rect.Width - (labelWidth + valueLabelWidth + 2); Slider = new XGHSlider(partRect, 0.0f); Slider.SetRange(value, min, max); Children.Add(Slider); partRect.X = Slider.Rectangle.X + Slider.Rectangle.Width + 1; partRect.Width = valueLabelWidth; ValueLabel = new XGLabel(partRect, "0.000"); Children.Add(ValueLabel); }
public ToolPage(Rectangle rect, SoundHandler handler) : base(rect, "Ship Settings") { this.handler = handler; // stupid c# isent letting me pass these by refence so i have to do it lik ethis int currenty = 66; SheildStrength = new XGHSlider(new Rectangle(130, currenty, 200, 20), 5f, 10f); SheildLable = new XGLabel(new Rectangle(0, currenty, 10, 20), "Sheild Strength"); SpeedLable = new XGLabel(new Rectangle(350, currenty, 10, 20), "Speed"); Children.Add(SheildStrength); Children.Add(SheildLable); Children.Add(SpeedLable); currenty += Y_INCRMENT; FirePowerSlider = new XGHSlider(new Rectangle(130, currenty, 200, 20), 5f, 10f); FireSpeed = new XGLabel(new Rectangle(0, currenty, 10, 20), "Fire Speed"); FirePower = new XGLabel(new Rectangle(350, currenty, 10, 20), "Fire Power"); Children.Add(FirePowerSlider); Children.Add(FireSpeed); Children.Add(FirePower); currenty += Y_INCRMENT; selectSprite = new XGLabel(new Rectangle(0, currenty, 10, 20), "Ship: "); Children.Add(selectSprite); currenty += 100; okButton = new XGButton(new Rectangle(350, currenty, 100, 20), "Ok", this.Ok_Clicked); Children.Add(okButton); }