Esempio n. 1
0
		public CollisionDispatcher()
		{
			NearCallback = DefaultNearCallback;
			//_useIslands = true;
			//default CreationFunctions, filling the m_doubleDispatch table
			_convexConvexCreateFunc = new ConvexConvexAlgorithm.CreateFunc();
			_convexConcaveCreateFunc = new ConvexConcaveCollisionAlgorithm.CreateFunc();
			_swappedConvexConcaveCreateFunc = new ConvexConcaveCollisionAlgorithm.SwappedCreateFunc();
			_compoundCreateFunc = new CompoundCollisionAlgorithm.CreateFunc();
			_swappedCompoundCreateFunc = new CompoundCollisionAlgorithm.SwappedCreateFunc();
			_emptyCreateFunc = new EmptyAlgorithm.CreateFunc();

			for (BroadphaseNativeTypes i = BroadphaseNativeTypes.Box; i < BroadphaseNativeTypes.MaxBroadphaseCollisionTypes; i++)
			{
				for (BroadphaseNativeTypes j = BroadphaseNativeTypes.Box; j < BroadphaseNativeTypes.MaxBroadphaseCollisionTypes; j++)
				{
					_doubleDispatch[(int)i, (int)j] = FindCreateFunction(i, j);
					if (_doubleDispatch[(int)i, (int)j] == null)
						throw new BulletException();
				}
			}
		}
Esempio n. 2
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        public CollisionDispatcher()
        {
            NearCallback = DefaultNearCallback;
            //_useIslands = true;
            //default CreationFunctions, filling the m_doubleDispatch table
            _convexConvexCreateFunc         = new ConvexConvexAlgorithm.CreateFunc();
            _convexConcaveCreateFunc        = new ConvexConcaveCollisionAlgorithm.CreateFunc();
            _swappedConvexConcaveCreateFunc = new ConvexConcaveCollisionAlgorithm.SwappedCreateFunc();
            _compoundCreateFunc             = new CompoundCollisionAlgorithm.CreateFunc();
            _swappedCompoundCreateFunc      = new CompoundCollisionAlgorithm.SwappedCreateFunc();
            _emptyCreateFunc = new EmptyAlgorithm.CreateFunc();

            for (BroadphaseNativeTypes i = BroadphaseNativeTypes.Box; i < BroadphaseNativeTypes.MaxBroadphaseCollisionTypes; i++)
            {
                for (BroadphaseNativeTypes j = BroadphaseNativeTypes.Box; j < BroadphaseNativeTypes.MaxBroadphaseCollisionTypes; j++)
                {
                    _doubleDispatch[(int)i, (int)j] = FindCreateFunction(i, j);
                    if (_doubleDispatch[(int)i, (int)j] == null)
                    {
                        throw new BulletException();
                    }
                }
            }
        }
Esempio n. 3
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		//registerCollisionCreateFunc allows registration of custom/alternative collision create functions
		public void RegisterCollisionCreateFunc(BroadphaseNativeTypes proxyTypeA, BroadphaseNativeTypes proxyTypeB, CollisionAlgorithmCreateFunction createFunc)
		{
			_doubleDispatch[(int)proxyTypeA, (int)proxyTypeB] = createFunc;
		}
Esempio n. 4
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 //registerCollisionCreateFunc allows registration of custom/alternative collision create functions
 public void RegisterCollisionCreateFunc(BroadphaseNativeTypes proxyTypeA, BroadphaseNativeTypes proxyTypeB, CollisionAlgorithmCreateFunction createFunc)
 {
     _doubleDispatch[(int)proxyTypeA, (int)proxyTypeB] = createFunc;
 }