Esempio n. 1
0
 void OnPlaneCollision(Xft.CollisionParam param)
 {
     //GameObject g = param.CollideObject;
     //Vector3 pos = param.CollidePos;
     Xft.EffectNode ef = param.effectNode;
     ef.SetBounce();
     //Debug.Log("collision is "+g+" "+pos);
 }