Esempio n. 1
0
        void ComputeListOfAssemblies(HashSet <string> assemblies, AssemblyDefinition assembly, List <Exception> exceptions)
        {
            if (assembly == null)
            {
                return;
            }

            var fqname = assembly.MainModule.FileName;

            if (assemblies.Contains(fqname))
            {
                return;
            }

            assemblies.Add(fqname);

            var asm = new Assembly(this, assembly);

            asm.ComputeSatellites();
            this.Assemblies.Add(asm);

            var main = assembly.MainModule;

            foreach (AssemblyNameReference reference in main.AssemblyReferences)
            {
                // Verify that none of the references references an incorrect platform assembly.
                switch (reference.Name)
                {
                case "monotouch":
                case "Xamarin.iOS":
                case "Xamarin.TVOS":
                case "Xamarin.WatchOS":
                    if (reference.Name != Driver.GetProductAssembly(App))
                    {
                        exceptions.Add(ErrorHelper.CreateError(34, "Cannot reference '{0}.dll' in a {1} project - it is implicitly referenced by '{2}'.", reference.Name, Driver.TargetFramework.Identifier, assembly.FullName));
                    }
                    break;
                }

                var reference_assembly = ManifestResolver.Resolve(reference);
                ComputeListOfAssemblies(assemblies, reference_assembly, exceptions);
            }

            // Custom Attribute metadata can include references to other assemblies, e.g. [X (typeof (Y)],
            // but it is not reflected in AssemblyReferences :-( ref: #37611
            // so we must scan every custom attribute to look for System.Type
            GetCustomAttributeReferences(assembly, assemblies, exceptions);
            GetCustomAttributeReferences(main, assemblies, exceptions);
            if (main.HasTypes)
            {
                foreach (var ca in main.GetCustomAttributes())
                {
                    GetCustomAttributeReferences(ca, assemblies, exceptions);
                }
            }
        }
Esempio n. 2
0
        void ComputeListOfAssemblies(HashSet<string> assemblies, AssemblyDefinition assembly, List<Exception> exceptions)
        {
            if (assembly == null)
                return;

            var fqname = assembly.MainModule.FullyQualifiedName;
            if (assemblies.Contains (fqname))
                return;

            assemblies.Add (fqname);

            var asm = new Assembly (this, assembly);
            asm.ComputeSatellites ();
            this.Assemblies.Add (asm);

            var main = assembly.MainModule;
            foreach (AssemblyNameReference reference in main.AssemblyReferences) {
                // Verify that none of the references references an incorrect platform assembly.
                switch (reference.Name) {
                case "monotouch":
                case "Xamarin.iOS":
                case "Xamarin.TVOS":
                case "Xamarin.WatchOS":
                    if (reference.Name != Driver.ProductAssembly)
                        exceptions.Add (ErrorHelper.CreateError (34, "Cannot reference '{0}.dll' in a {1} project - it is implicitly referenced by '{2}'.", reference.Name, Driver.TargetFramework.Identifier, assembly.FullName));
                    break;
                }

                var reference_assembly = ManifestResolver.Resolve (reference);
                ComputeListOfAssemblies (assemblies, reference_assembly, exceptions);
            }

            // Custom Attribute metadata can include references to other assemblies, e.g. [X (typeof (Y)],
            // but it is not reflected in AssemblyReferences :-( ref: #37611
            // so we must scan every custom attribute to look for System.Type
            GetCustomAttributeReferences (assembly, assemblies, exceptions);
            GetCustomAttributeReferences (main, assemblies, exceptions);
            if (main.HasTypes) {
                foreach (var t in main.Types) {
                    GetTypeReferences (t, assemblies, exceptions);
                }
            }
        }