Esempio n. 1
0
 public XMapping()
 {
     ID     = -1;
     Scale  = new XVec2();
     Offset = new XVec2();
     Type   = TextureType.Diffuse;
 }
Esempio n. 2
0
 /// <summary>
 /// 点乘
 /// </summary>
 /// <param name="a"></param>
 /// <param name="b"></param>
 /// <returns></returns>
 public static float Dot(XVec2 a, XVec2 b)
 {
     return(a.x * b.x + a.y * b.y);
 }