Esempio n. 1
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 public static extern int XInputSetState
 (
     int dwUserIndex,  // [in] Index of the gamer associated with the device
     ref XInputVibration pVibration    // [in, out] The vibration information to send to the controller
 );
Esempio n. 2
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 public static extern int XInputSetState
 (
     int dwUserIndex, 
     ref XInputVibration pVibration 
 );
Esempio n. 3
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 public static extern int XInputSetState
 (
     int dwUserIndex,
     ref XInputVibration pVibration
 );
Esempio n. 4
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 public static extern int XInputSetState
 (
     int dwUserIndex,               // [in] Index of the gamer associated with the device
     ref XInputVibration pVibration // [in, out] The vibration information to send to the controller
 );
Esempio n. 5
0
 public void Vibrate(XInputVibration strength)
 {
     _stopMotorTimerActive = false;
     XInput.XInputSetState(_playerIndex, ref strength);
 }