private void frame_threading()
        {
            int i = 0;
            States current_states = new States();
            current_states = States.start;
            fileName = Directory.GetFiles(@"" + folder_selected, "*.xed");
            Console.WriteLine("Successful to get all file name");
            if (fileName.Length < 1)
            {
                Console.WriteLine("No xed file in this folder");
                return;
            }
            colorizer = new Colorizer(AaronRotateTan, CurrentKinectSensor.DepthStream.MaxDepth, CurrentKinectSensor.DepthStream.MinDepth);

            while (Is_running)
            {
                switch (current_states)
                {
                    case States.start:
                        Console.WriteLine("Start state .. .. .. ");
                        single_file_name = System.IO.Path.GetFileNameWithoutExtension(fileName[i]);
                        if (!Directory.Exists(folder_selected + "\\" + single_file_name))
                            Directory.CreateDirectory(folder_selected + "\\" + single_file_name);
                        colorWriter = new VideoWriter(folder_selected + "\\" + single_file_name + "\\" + single_file_name + "_c.avi", 30, 640, 480, true);
                        depthWriter = new VideoWriter(folder_selected + "\\" + single_file_name + "\\" + single_file_name + "_d.avi", 30, 640, 480, true);
                        FileStream file_name = File.Open(@folder_selected + "\\" + single_file_name + "\\" + single_file_name + ".csv", FileMode.OpenOrCreate, FileAccess.ReadWrite, FileShare.ReadWrite);
                        skeWriter = new StreamWriter(file_name);

                        // !!!!  Detecting signer by the filename
                        if (single_file_name.Contains("Michael"))
                            colorizer.Angle = MichaelRotateTan;
                        else if (single_file_name.Contains("Anita"))
                            colorizer.Angle = AnitaRotateTan;
                        else if (single_file_name.Contains("Aaron"))
                            colorizer.Angle = AaronRotateTan;
                        controler.Open_File(fileName[i]);
                        System.Threading.Thread.Sleep(1000);

                        old_frame_number_for_stop = 0;
                        old_skeleton_frame_number_for_stop = 0;
                        current_frame_number_for_stop = 0;
                        current_skeleton_frame_number_for_stop = 0;

                        PreColorFrameNumber = -1;
                        PreDepthFrameNumber = -1;
                        first_skeleton_frame_number = 0;
                        FirstTimeStamp = long.MaxValue;
                        current_states = States.running_start;
                        break;
                    case States.running_start:
                        file_IsReady = true;
                        timer.Start();
                        controler.Run_by_clik();
                        //controler.Run();
                        
                        current_states = States.Isrunning;
                        break;
                    case States.Isrunning:
                        Console.WriteLine("Isrunning states...");
                        System.Threading.Thread.Sleep(2000);
                        if ((current_frame_number_for_stop == old_frame_number_for_stop) &&
                            (current_skeleton_frame_number_for_stop == old_skeleton_frame_number_for_stop))
                        {
                            current_states = States.ending;
                            timer.Stop();
                            waiting = 0;
                        }
                        old_frame_number_for_stop = current_frame_number_for_stop;
                        old_skeleton_frame_number_for_stop = current_skeleton_frame_number_for_stop;
                        break;
                    case States.ending:
                        Console.WriteLine("Is ending state......");
                        i++;
                        CloseAllWriter();
                        System.Threading.Thread.Sleep(400);
                        if (i >= fileName.Length)
                            current_states = States.finished;
                        else
                            current_states = States.start;
                        break;
                    case States.finished:
                        Console.WriteLine("Happy finished all file in this folder");
                        all_finished = true;
                        break;
                    default:
                        break;
                }
                if (all_finished)
                    break;
            }
        }
Esempio n. 2
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        private void frame_threading()
        {
            int    i = 0;
            States current_states = new States();

            current_states = States.start;
            fileName       = Directory.GetFiles(@"" + folder_selected, "*.xed");
            Console.WriteLine("Successful to get all file name");
            if (fileName.Length < 1)
            {
                Console.WriteLine("No xed file in this folder");
                return;
            }
            colorizer = new Colorizer(AaronRotateTan, CurrentKinectSensor.DepthStream.MaxDepth, CurrentKinectSensor.DepthStream.MinDepth);

            while (Is_running)
            {
                switch (current_states)
                {
                case States.start:
                    Console.WriteLine("Start state .. .. .. ");
                    single_file_name = System.IO.Path.GetFileNameWithoutExtension(fileName[i]);
                    if (!Directory.Exists(folder_selected + "\\" + single_file_name))
                    {
                        Directory.CreateDirectory(folder_selected + "\\" + single_file_name);
                    }
                    colorWriter = new VideoWriter(folder_selected + "\\" + single_file_name + "\\" + single_file_name + "_c.avi", 30, 640, 480, true);
                    depthWriter = new VideoWriter(folder_selected + "\\" + single_file_name + "\\" + single_file_name + "_d.avi", 30, 640, 480, true);
                    FileStream file_name = File.Open(@folder_selected + "\\" + single_file_name + "\\" + single_file_name + ".csv", FileMode.OpenOrCreate, FileAccess.ReadWrite, FileShare.ReadWrite);
                    skeWriter = new StreamWriter(file_name);

                    // !!!!  Detecting signer by the filename
                    if (single_file_name.Contains("Michael"))
                    {
                        colorizer.Angle = MichaelRotateTan;
                    }
                    else if (single_file_name.Contains("Anita"))
                    {
                        colorizer.Angle = AnitaRotateTan;
                    }
                    else if (single_file_name.Contains("Aaron"))
                    {
                        colorizer.Angle = AaronRotateTan;
                    }
                    controler.Open_File(fileName[i]);
                    System.Threading.Thread.Sleep(1000);

                    old_frame_number_for_stop              = 0;
                    old_skeleton_frame_number_for_stop     = 0;
                    current_frame_number_for_stop          = 0;
                    current_skeleton_frame_number_for_stop = 0;

                    PreColorFrameNumber         = -1;
                    PreDepthFrameNumber         = -1;
                    first_skeleton_frame_number = 0;
                    FirstTimeStamp = long.MaxValue;
                    current_states = States.running_start;
                    break;

                case States.running_start:
                    file_IsReady = true;
                    timer.Start();
                    controler.Run_by_clik();
                    //controler.Run();

                    current_states = States.Isrunning;
                    break;

                case States.Isrunning:
                    Console.WriteLine("Isrunning states...");
                    System.Threading.Thread.Sleep(2000);
                    if ((current_frame_number_for_stop == old_frame_number_for_stop) &&
                        (current_skeleton_frame_number_for_stop == old_skeleton_frame_number_for_stop))
                    {
                        current_states = States.ending;
                        timer.Stop();
                        waiting = 0;
                    }
                    old_frame_number_for_stop          = current_frame_number_for_stop;
                    old_skeleton_frame_number_for_stop = current_skeleton_frame_number_for_stop;
                    break;

                case States.ending:
                    Console.WriteLine("Is ending state......");
                    i++;
                    CloseAllWriter();
                    System.Threading.Thread.Sleep(400);
                    if (i >= fileName.Length)
                    {
                        current_states = States.finished;
                    }
                    else
                    {
                        current_states = States.start;
                    }
                    break;

                case States.finished:
                    Console.WriteLine("Happy finished all file in this folder");
                    all_finished = true;
                    break;

                default:
                    break;
                }
                if (all_finished)
                {
                    break;
                }
            }
        }