private uint LaunchSystemDLLThread(string ThreadPath) { return(XboxExtention.Call <uint>(krnlModule, 0x199, new object[] { ThreadPath, 8, 0, 0 })); }
private uint GetModuleHandle(string ModuleName) { return(XboxExtention.Call <uint>(ModuleName, 0x44e, new object[] { ModuleName })); }