Esempio n. 1
0
        public void LoadEvents(ConfigReader reader)
        {
            StopEvent();
            Events.Clear();
            foreach (var eventNode in reader["events"])
            {
                var e = new WorldEvent();
                e.DropRate        = eventNode["DROP_Rate"]?.GetDouble() ?? 1.0;
                e.ExpRate         = eventNode["EXP_Rate"]?.GetDouble() ?? 1.0;
                e.MesoRate        = eventNode["MESO_Rate"]?.GetDouble() ?? 1.0;
                e.StartTime       = DateTime.Parse(eventNode["start"].Value).ToUniversalTime();
                e.EndTime         = DateTime.Parse(eventNode["end"].Value).ToUniversalTime();
                e.Name            = eventNode["name"].Value;
                e.ScrollingHeader = eventNode["header"]?.Value;

                // Ignore expired events
                if (e.EndTime < MasterThread.CurrentDate)
                {
                    continue;
                }

                Program.MainForm.LogAppend("Loaded event {0}, running between {1} and {2} (UTC), rates {3}/{4}/{5}", e.Name, e.StartTime, e.EndTime, e.ExpRate, e.MesoRate, e.DropRate);
                Events.Add(e);
            }

            CheckForEvents();
        }
Esempio n. 2
0
        void StopEvent()
        {
            if (RunningEvent == null)
            {
                return;
            }
            var eventHadHeader = RunningEvent.ScrollingHeader != "";

            Program.MainForm.LogAppend("Stopping event...");
            RunningEvent = null;
            GameServers.ForEach(x =>
            {
                x.Value.ResetRates();
                if (eventHadHeader)
                {
                    var p = new Packet(ISServerMessages.WSE_ChangeScrollingHeader);
                    p.WriteString("");
                    x.Value.ActiveServerConnection?.SendPacket(p);
                }
            });
        }
Esempio n. 3
0
        public void CheckForEvents()
        {
            var currentDate = MasterThread.CurrentDate;

            if (RunningEvent != null)
            {
                // Not yet expired
                if (RunningEvent.EndTime >= currentDate)
                {
                    return;
                }

                StopEvent();
            }

            foreach (var @event in Events)
            {
                if (@event.StartTime <= currentDate && @event.EndTime >= currentDate)
                {
                    Program.MainForm.LogAppend("Starting event '{0}'", @event.Name);

                    GameServers.ForEach(x =>
                    {
                        x.Value.SetRates(@event.ExpRate, @event.DropRate, @event.MesoRate, true);

                        if (!string.IsNullOrEmpty(@event.ScrollingHeader))
                        {
                            var p = new Packet(ISServerMessages.WSE_ChangeScrollingHeader);
                            p.WriteString(@event.ScrollingHeader);
                            x.Value.ActiveServerConnection?.SendPacket(p);
                        }
                    });
                    RunningEvent = @event;

                    break;
                }
            }
        }