/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (Game1 game = new Game1()) { game.Run(); } }
protected override void OnCreate(Bundle bundle) { base.OnCreate(bundle); Microsoft.Xna.Framework.Game.Activity = this; var g = new Game1(); SetContentView(g.Window); g.Run(); }
// Constructor public GamePage() { InitializeComponent(); _game = XamlGame<Game1>.Create("", this); // Sample code to localize the ApplicationBar //BuildLocalizedApplicationBar(); }
public override void FinishedLaunching(UIApplication app) { // Fun begins.. game = new Game1(); game.Run(); }
public override void FinishedLaunching(MonoMac.Foundation.NSObject notification) { game = new Game1(); game.Run(); }